On 09/22/2015 06:03 AM, Jason Merrill wrote:
A simple fix would be to just disable the reference games when we're
looking at a hard register variable. That would break decltype(auto)
for hard register variables, but since they are a GNU extension that
isn't a big deal.
Like so.
Tested x86_64-
On 09/22/2015 11:49 AM, Jason Merrill wrote:
On 09/16/2015 10:24 AM, Andres Tiraboschi wrote:
Hi, this patch fix the following bug:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=67064 for gcc 5.2
It passes all the gcc tests except for this:
FAIL: g++.dg/cpp1y/auto-fn15.C -std=gnu++14 (test for
On 09/16/2015 10:24 AM, Andres Tiraboschi wrote:
Hi, this patch fix the following bug:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=67064 for gcc 5.2
It passes all the gcc tests except for this:
FAIL: g++.dg/cpp1y/auto-fn15.C -std=gnu++14 (test for excess errors)
Yep. The test is verifying t
Hi, this patch fix the following bug:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=67064 for gcc 5.2
It passes all the gcc tests except for this:
FAIL: g++.dg/cpp1y/auto-fn15.C -std=gnu++14 (test for excess errors)
but this also happens without the patch.
This patch was implemented for gcc 5.2