On 3/20/19 6:54 PM, Simon Wright wrote:
Thanks, Pierre-Marie: it'd be a shame if 9.1 couldn't handle IPv4.
Yes indeed :-) The change is ready to go: may I commit your testcase as
well?
--
Pierre-Marie de Rodat
Thanks, Pierre-Marie: it'd be a shame if 9.1 couldn't handle IPv4.
--S
> On 20 Mar 2019, at 13:31, Pierre-Marie de Rodat wrote:
>
> Hello Simon,
>
> On 3/19/19 5:02 PM, Simon Wright wrote:
>> Ping?
>
> Sorry for the delay! Thank you for the notice; I’ll try to get our fix ported
> as soon as
Hello Simon,
On 3/19/19 5:02 PM, Simon Wright wrote:
Ping?
Sorry for the delay! Thank you for the notice; I’ll try to get our fix
ported as soon as possible (hopefully before the end of the week).
Cheers,
--
Pierre-Marie de Rodat
Ping?
> On 5 Mar 2019, at 20:43, Simon Wright wrote:
>
> Arno,
>
> OK.
>
> --S
>
>> On 5 Mar 2019, at 20:38, Arnaud Charlet wrote:
>>
>> Simon,
>>
>> Thanks for the patch.
>> We already have a fix pending for that in our tree that we will merge.
>>
>> Arno
>>
>>> On 4 Mar 2019, at 20:48,
Arno,
OK.
--S
> On 5 Mar 2019, at 20:38, Arnaud Charlet wrote:
>
> Simon,
>
> Thanks for the patch.
> We already have a fix pending for that in our tree that we will merge.
>
> Arno
>
>> On 4 Mar 2019, at 20:48, Simon Wright wrote:
>>
>> With GCC9, GNAT.Sockets includes support for IPv6.
Simon,
Thanks for the patch.
We already have a fix pending for that in our tree that we will merge.
Arno
> On 4 Mar 2019, at 20:48, Simon Wright wrote:
>
> With GCC9, GNAT.Sockets includes support for IPv6. Sockaddr is an
> Unchecked_Union, which now includes IPv6 fields, bringing the total p
On 4 Mar 2019, at 19:48, Simon Wright wrote:
> With GCC9, GNAT.Sockets includes support for IPv6. Sockaddr is an
> Unchecked_Union, which now includes IPv6 fields, bringing the total possible
> size to 28 bytes. The code in Bind_Socket currently calculates the length of
> the struct sockaddr t
With GCC9, GNAT.Sockets includes support for IPv6. Sockaddr is an
Unchecked_Union, which now includes IPv6 fields, bringing the total possible
size to 28 bytes. The code in Bind_Socket currently calculates the length of
the struct sockaddr to be passed to bind(2) as this size, which (at any rate