Hi
I am working in an algorithm that uses a lot of pixel positions both as int
and double, offset of pixels, etc.
Is there any class that avoids me to use a variable for the x and another
for the y... for everything? It would make the code much simpler.
Something where I can multiply by a factor (
Le 31/07/2024 à 10:19, Javier Jimenez Shaw via gdal-dev a écrit :
Hi
I am working in an algorithm that uses a lot of pixel positions both
as int and double, offset of pixels, etc.
Is there any class that avoids me to use a variable for the x and
another for the y... for everything? It would m