[gdal-dev] raster to vector?

2011-07-03 Thread nicholas . g . lawrence
Hello, I have a one-and-a-half gigabyte ermapper .ers file, that has one band, with values of 0 to 7 (integers only). I would like to turn this into vector polygons, such as a shapefile or mapinfo table. Can I do this with GDAL? Kind regards, Nicholas Lawrence Senior Spatial Sci

[gdal-dev] Raster to vector conversions....

2014-07-01 Thread William Hudspeth
Hello, I am trying to find a method of converting a raster grid to a polygon vector that does NOT aggregate adjacent pixels that share the same Z value. In other words, I would like the output vector to be a grid of polygons where the number of polygons is equal to the number of pixels in the

Re: [gdal-dev] raster to vector?

2011-07-03 Thread Chaitanya kumar CH
Nicholas, You can use the gdal_polygonize.py script [1] to do this. You might also want to go through the documentation for GDALPolygonize() function[2]. If your raster is non-thematic, your vector dataset could get too big. ESRI Shapefile format has a file size limit of 4GB. [1]: http://www.gdal

Re: [gdal-dev] Raster to vector conversions....

2014-07-01 Thread Even Rouault
Le mardi 01 juillet 2014 22:07:36, William Hudspeth a écrit : > Hello, > > I am trying to find a method of converting a raster grid to a polygon > vector that does NOT aggregate adjacent pixels that share the same Z > value. In other words, I would like the output vector to be a grid of > polygons

Re: [gdal-dev] Raster to vector conversions....

2014-07-01 Thread Luke
ould like the output vector to be a grid of > polygons where the number of polygons is equal to the number of pixels > in the source raster file, and where the polygon attribute values > reflect the pixel Z value. -- View this message in context: http://osgeo-org.1560.x6.nabble.com/

Re: [gdal-dev] Raster to vector conversions....

2014-07-02 Thread Joaquim Luis
On 01-07-2014 21:07, William Hudspeth wrote: Hello, I am trying to find a method of converting a raster grid to a polygon vector that does NOT aggregate adjacent pixels that share the same Z value. In other words, I would like the output vector to be a grid of polygons where the number of pol