On Jan 7, 2010, at 7:23 PM, John Doty wrote:
>
> On Jan 7, 2010, at 7:10 PM, Mark Rages wrote:
>
>> Would it be possible to define some defaults (no pinseq, default to
>> pinnumber) to avoid cluttering up the symbol files in the common
>> case?
>> We could even use the asciibetical sorted pinn
On Jan 7, 2010, at 7:10 PM, Mark Rages wrote:
> Would it be possible to define some defaults (no pinseq, default to
> pinnumber) to avoid cluttering up the symbol files in the common case?
> We could even use the asciibetical sorted pinnumber values and get a
> reasonable sequence for BGA-type n
I don't know, and no.
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Why does this take so long to complete in PCB2008 and 2009 version,
but is a snap in the git head version?
Also, is it really necessary?
gene
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On Thu, Jan 7, 2010 at 8:01 PM, John Doty wrote:
>
> On Jan 7, 2010, at 7:02 PM, phil wrote:
>
>> So really the pinseq is the pin number ... and pinnumber is just an
>> alternate pinlabel, a qualitative UI attribute.
>
> In most flows, pinnumber must match the pin number on the footprint
> the lay
On Jan 7, 2010, at 6:56 PM, DJ Delorie wrote:
>
> Pinnumber is what PCB uses for numbering pins, PCB never sees pinseq.
If you're not going to make SPICE or Vipec netlists and you're not
using slotting, you can safely omit pinseq attributes. And if you are
going to make SPICE or Vipec netlis
On Jan 7, 2010, at 7:02 PM, phil wrote:
> So really the pinseq is the pin number ... and pinnumber is just an
> alternate pinlabel, a qualitative UI attribute.
In most flows, pinnumber must match the pin number on the footprint
the layout program uses. But some parts (commonly connectors) don'
Pinnumber is what PCB uses for numbering pins, PCB never sees pinseq.
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So really the pinseq is the pin number ... and pinnumber is just an
alternate pinlabel, a qualitative UI attribute.
Is pinnumber the human appendix of geda? Or does it fulfill some role
that pinseq and pinlabel cannot?
I am probably confused here, but if I'm not ... maybe we should g
On Jan 7, 2010, at 6:36 PM, phil wrote:
>
> If one follows the published best practices
Don't worry too much about those. gEDA is flexible: use the
flexibility. Make *your* symbols match *your* needs.
> for adding attributes and
> their corresponding text sizes, the low-level symbol with all
On Jan 7, 2010, at 6:16 PM, DJ Delorie wrote:
>
> Does slotting use pinseq or pinnum?
"The #‘s have a one-to-one correspondence to the pinseq attributes"
http://www.geda.seul.org/wiki/geda:master_attributes_list
Can't really use pinnumber: it might not even be numeric!
John Doty
If one follows the published best practices for adding attributes and
their corresponding text sizes, the low-level symbol with all text
visible becomes truly illegible.
Is there any reason why I can't make non-visble text/attributes a small
text size (5 or 6 pt). My aim is to have attributes
Does slotting use pinseq or pinnum?
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On Jan 7, 2010, at 6:02 PM, DJ Delorie wrote:
> For simulation, pinseq maps the pins to the model's pins, but
> otherwise, it's just a sort key.
It also identifies the pins for the slotting mechanism. Something
like a 2 input, 1 output gate will have pinseq values of 1, 2, and 3,
with the pi
Consider a 3x3 BGA chip:
pinseq pinnumpinlabel
1A1Vdd
2A2ENA
3A3SCLK
4B1SDI
5B2SDO
6B3ENB
7C1D0
8C2D1
9C3Vss
For simulation, pinseq maps the pins
Our wiki states:
"All pins should have a pair of attributes attached to them: pinseq=#
and pinnumber=#. The first attribute, pinseq=# is just a sequence number
and increments sequentially starting at 1. The second attribute
pinnumber=# is the number of the pin. When a symbol is netlisted, the
> From: Tim Golden
> Subject: Re: gEDA-user: teardrop compiling installation,
> On Sun, 2010-01-03 at 18:50 +0100, Stefan Salewski wrote:
> > On Sun, 2010-01-03 at 12:12 -0500, vinny wrote:
> >
> > Do you really need these teardrops?
> >
> > If you do not know much about Unix like operating sy
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