On Fri, Nov 26, 2010 at 6:10 PM, Hannu Vuolasaho vuo...@msn.com wrote:
And yes, I'll make a change before my next commit so that
optimisation
for minimum vias is also possible.
Beatiful. I so see how one takes all the PCB files, exports jpg and
makes them video. Very hot stuff in
Peter Clifton wrote:
So.. please fetch git HEAD PCB and play with things.
Ok. I recloned(*) compiled and benchmarked my pidpeltier layout with full
polygons and with poly_thin_draw. Hardware is my day job desktop, nvidia
quadro, closed source driver.
current HEAD:
full poly: 15 FPS
thin
Peter Clifton wrote:
I wonder if I'm holding onto a resource of which the card only has a
limited supply. Did this happen with the before_pours branch, or just
the local_customisation_no_pours one?
With before_pours.
Something changed over night: Now I can run two instances of pcb-GL just
Rick Collins wrote:
However, if you use an auto router, how do you tell it to
ignore the bottom pads?
switch off the bottom layer while auto routing.
I guess you can edit the footprint to remove the bottom pads, just
leaving the top pads,
In pcb thru hole pads are complex objects called
On Tue, Nov 23, 2010 at 9:52 AM, Kai-Martin Knaak
kn...@iqo.uni-hannover.de wrote:
Hi.
I just hit a legitimate use case for mirrored footprints:
Memory chips frequently come in mirrored/not-mirrored versions,
needing mirrored foot prints to make high density memory cards.
--
On Fri, 2010-11-26 at 01:56 +0100, kai-martin knaak wrote:
I tried multiple glxgears with closed source nvidia driver on my day
job desktop and with the free radeon on my private desktop. Result:
The FPS are roughly proportional to 1/n with n beeing the the number of
instances. Looks like
On Fri, 2010-11-26 at 15:07 +1100, Stephen Ecob wrote:
On Fri, Nov 26, 2010 at 1:50 AM, Hannu Vuolasaho vuo...@msn.com wrote:
I'm waiting to see some screencasts (resistor pr0n again) how this is
working but I was wondering is it possible to run HE autorouter to
optimize vias?
On Fri, 2010-11-26 at 12:13 +0100, Kai-Martin Knaak wrote:
Peter Clifton wrote:
Ok. I recloned(*) compiled and benchmarked my pidpeltier layout with full
polygons and with poly_thin_draw. Hardware is my day job desktop, nvidia
quadro, closed source driver.
current HEAD:
full poly: 15
On Nov 26, 2010, at 5:06 AM, Rick Collins gnuarm.2...@arius.com wrote:
At 05:05 PM 11/25/2010, you wrote:
On Nov 25, 2010, at 4:05 PM, Rick Collins gnuarm.2...@arius.com wrote:
At 05:01 AM 11/25/2010, you wrote:
I am missing the reason you must mirror the footprints, however.
On Fri, 2010-11-26 at 12:13 +0100, Kai-Martin Knaak wrote:
Peter Clifton wrote:
So.. please fetch git HEAD PCB and play with things.
current HEAD:
full poly: 15 FPS
thin draw: 25 FPS
version 20091103 as it is distributed in debian/squeeze
full poly: 31 FPS
thin draw: 25 FPS
Yes,
On Fri, Nov 26, 2010 at 11:30 PM, Peter Clifton pc...@cam.ac.uk wrote:
How to you get it to draw updates as the auto-router progresses?
Actually, I disable draw updates during each individual run of the
autorouter using the usual LIVEROUTEFLAG + HID_LIVE_DRAWING mechanism.
I only update the
Oh, BTW, what are your thoughts for processes threads with PCB+GL ?
For my HE autorouter hack I have in mind to fork() off extra processes
so that all of my CPU cores can run separate autorouter instances. As
HE has an unbounded run time I'm thinking that the main PCB process
should simply hang
Hello List,
I have an question about the vias in pcb.
If i would make an area of vias for breakout stuff, and i want to keep the
solder mask away from this vias. How can i make that ?
is there an way in the gui? or can i add the clear mil in the pcb file with my
text editor ?
thanxs,
Michael
On Sat, 2010-11-27 at 01:23 +0100, Stefan Salewski wrote:
You can increase the solder mask clearance of vias/pins/pads in PCB
program: Make the solder mask visible, use solder mask button of
layers buttons on the left, then hover mouse over via/pin/pad and press
s key multiple times. If you
On Sat, 2010-11-27 at 01:23 +0100, Stefan Salewski wrote:
You can increase the solder mask clearance of vias/pins/pads in PCB
program: Make the solder mask visible, use solder mask button of
layers buttons on the left, then hover mouse over via/pin/pad and press
s key multiple times. If you
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