Re: gEDA-user: pcb GL can't render stretched arcs

2011-07-17 Thread Igor Lopez
2011/7/17 DJ Delorie d...@delorie.com: What is the transform between the numbers in the .pcb file and the actual representation on the board? Angle first, then stretch. There must be something more to it. Attached are two hand edited drawings where the first one has no stretching, e.g

Re: gEDA-user: ben mode rendering: how?

2011-07-17 Thread Dave McGuire
On 07/16/2011 11:59 PM, DJ Delorie wrote: File-Export-PNG-Photo Mode Perfect. Thanks DJ! Ohhh...pretty! :-) -Dave -- Dave McGuire Port Charlotte, FL ___ geda-user mailing list geda-user@moria.seul.org

Re: gEDA-user: PCB GL stuff

2011-07-17 Thread Kai-Martin Knaak
Dave McGuire wrote: Hey folks. What's the preferred codebase for the fancy new GL stuff in PCB? git clone git://git.gpleda.org/pcb.git Yes, it is (almost) all in the main repository now! :-) ---)kaimartin(--- -- Kai-Martin Knaak Email: k...@familieknaak.de

Re: gEDA-user: ben mode rendering: how?

2011-07-17 Thread Kai-Martin Knaak
Dave McGuire wrote: Hey folks. I'm running Peter's pcb+gl_experimental branch, and I'd like to play with the photorealistic rendering that used to be referred to as ben mode. I thought it was in this code base, and it's pictured on Peter's (excellent) blog. How can I do this?