der Mouse schrieb:
>> Anyway, memory is cheap.
>
> Only for mainstream mass-market hardware.
>
> Of course, that may be all gEDA cares about
>
>> If we lose users in order to save 1 K, or even 1 Meg of RAM, that
>> doesn't make sense.
>
> Depends. To what extent is "more users" an overridi
> Anyway, memory is cheap.
Only for mainstream mass-market hardware.
Of course, that may be all gEDA cares about
> If we lose users in order to save 1 K, or even 1 Meg of RAM, that
> doesn't make sense.
Depends. To what extent is "more users" an overriding good?
In this particular case, I
The right thing to do is dynamically allocate (and reallocate) memory
as needed, so there is no compiled-in limit.
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> metal layers: 10
> top & bottom silk: 2
> top & bottom paste: 2
> top & bottom mask: 2
> drill (plated & unplated): 2
> fab layer: 1
> outline layer: 1
>
> That's 20 layers to support a not-very-agressive board using our
> current PCB architecture. And if we add stuff like keepout layers and
>
>> Is there any reason we don't set this to something like 64 or 128 in
>> the distributed program itself?
>
> It affects the size of many arrays, so making it arbitrarily large
> eats up memory.
Sorry for replying yet again. I promise to not rant any more! :-)
Consider this: A board with say
>> Is there any reason we don't set this to something like 64 or 128 in
>> the distributed program itself?
>
> It affects the size of many arrays, so making it arbitrarily large
> eats up memory.
So that begs the question: How much memory?
Anyway, the big picture is this: For the average user,
> Is there any reason we don't set this to something like 64 or 128 in
> the distributed program itself?
It affects the size of many arrays, so making it arbitrarily large
eats up memory.
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>> I have read a couple of posts about a patch and a compile switch to
>> enable extra layers. What is the best approach to achieve this?
>
> In globalconst.h in your pcb source tree, change this:
>
> #define MAX_LAYER 16 /* max number of layer, check source
> */
>
> ... to some
> I have read a couple of posts about a patch and a compile switch to
> enable extra layers. What is the best approach to achieve this?
In globalconst.h in your pcb source tree, change this:
#define MAX_LAYER 16 /* max number of layer, check source */
... to something bigger,
I have a 10 layer pcb that I have just completed routing. I need to
create a board outline with some notches etc and when I try to add an
extra layer for the outline I can not, as I am maxed out at the 16 layer
limit (i.e. 10 routing layers + silk + rats + pads + vias + far side +
solder mask).
I
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