Andrew and Kai-Martin,
I've saved the broken (with wrong Q42) board using pcb+gl_experimantal.stgit
branch.
No problems with with pcb+gl, but I did not try to open broken file there.
Anyway I remember that there was a situation when one version (after some
moving/dragging components) showed wr
Andrew Poelstra wrote:
> This happens with git HEAD as well, not just the GL fork. It even
> happens when configuring with --disable-gl.
>
> It's a pretty neat bug - if you deselect the object after switching
> its layer, you can move it without problem. It is only when hitting
> 'b' and moving t
On Mon, Aug 22, 2011 at 05:31:26PM -0700, Andrew Poelstra wrote:
> On Sat, Aug 20, 2011 at 01:57:08PM +0200, michalwd1979 wrote:
> > Dear Peter,
> >
> > I'm using newest version of pcb opengl from git and I found strange
> > behaviour with arcs.
> >
>
> This was caused by my commit:
>
Fixed by
On Sat, Aug 20, 2011 at 01:57:08PM +0200, michalwd1979 wrote:
> Dear Peter,
>
> I'm using newest version of pcb opengl from git and I found strange behaviour
> with arcs.
>
This was caused by my commit:
commit 5456171cbd9129402acfc6596d1cd7b742880324
Author: Andrew Poelstra
Date: Thu Aug 4 0
On Sat, Aug 20, 2011 at 01:57:08PM +0200, michalwd1979 wrote:
> Dear Peter,
>
> I'm using newest version of pcb opengl from git and I found strange
> behaviour with arcs.
>
> After I move components with arc on silk screen (like DIP-8 on attached
> board) from one side to another sometimes arcs (
On Fri, 19 Aug 2011 15:08:57 -0400
Dave McGuire wrote:
> On 08/19/2011 12:18 PM, Peter Clifton wrote:
> > My PCB+GL branches are now rebased against git HEAD, with all the
> > excellent work from Andrew Poelstra on the internal unit conversion
> > to nanometers.
> >
> > Please test and let me kno
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Dave McGuire wrote:
>If I may make a suggestion...For those of us who don't access the
> repository regularly, and don't live and breathe git (I'm an SVN guy),
> it might be helpful to put a quickie command line (or two) in these
> sorts of ann
On 08/19/2011 12:18 PM, Peter Clifton wrote:
My PCB+GL branches are now rebased against git HEAD, with all the
excellent work from Andrew Poelstra on the internal unit conversion to
nanometers.
Please test and let me know if you find any bugs. I've given it cursory
testing, but haven't actually
Hi everyone,
My PCB+GL branches are now rebased against git HEAD, with all the
excellent work from Andrew Poelstra on the internal unit conversion to
nanometers.
Please test and let me know if you find any bugs. I've given it cursory
testing, but haven't actually used it much myself yet.
Best re
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