Re: gEDA-user: PCB polygon & rectangle practicalities

2006-10-21 Thread Harry Eaton
Harry Eaton wrote: The new polygon clipping code will dice up any polygon that has holes in it into smaller ones that don't have holes and they just touch, they don't overlap. I should clarify this statement. That is true of the Gerber output, but not the other types of output, or screen dra

Re: gEDA-user: PCB polygon & rectangle practicalities

2006-10-21 Thread Harry Eaton
Dave N6NZ wrote: In fooling with various practice layouts (partial layouts, actually) I think I have the basics of polygons and rectangles sorted out. Now I'm wondering about the practicalities is adjoining poly's. Here is the situation: In my design, there wants to be a polygon patch of an

gEDA-user: PCB polygon & rectangle practicalities

2006-10-21 Thread Dave N6NZ
In fooling with various practice layouts (partial layouts, actually) I think I have the basics of polygons and rectangles sorted out. Now I'm wondering about the practicalities is adjoining poly's. Here is the situation: In my design, there wants to be a polygon patch of analog ground that wi