On Thu, 2010-09-02 at 16:11 -0400, Ethan Swint wrote:
I just can't figure out why can't the Crosshair snaps to pins/pads work
when
the component is locked. As far as I know, locking a component is for to
lock
the position of the component.
What a coincidence. We were just discussing
Peter Clifton wrote:
On my various OpenGL branches, there is a patch which disables snapping
to pads on layers which you aren't on. (IE.. only snap to component side
pads if you are on a component copper layer).
I noticed this and liked it :-)
I don't think it can be separated too easily
Hi folks,
I just can't figure out why can't the Crosshair snaps to pins/pads work when
the component is locked. As far as I know, locking a component is for to lock
the position of the component.
I think it would be nice when anything could be done with a locked component
except accident move.
I just can't figure out why can't the Crosshair snaps to pins/pads work when
the component is locked. As far as I know, locking a component is for to lock
the position of the component.
What a coincidence. We were just discussing that on IRC.
I think snap-to-locked is OK, but I want locked
On Thu, 2010-09-02 at 16:03 -0400, DJ Delorie wrote:
I just can't figure out why can't the Crosshair snaps to pins/pads work
when
the component is locked. As far as I know, locking a component is for to
lock
the position of the component.
What a coincidence. We were just discussing
I just can't figure out why can't the Crosshair snaps to pins/pads work when
the component is locked. As far as I know, locking a component is for to lock
the position of the component.
What a coincidence. We were just discussing that on IRC.
I think snap-to-locked is OK, but I want locked
On Thu, 2 Sep 2010 16:03:55 -0400
DJ Delorie d...@delorie.com wrote:
What a coincidence. We were just discussing that on IRC.
I think snap-to-locked is OK, but I want locked *elements* to be
ignored. I have one design that has a big LCD covering up all my
other parts, it's really hard to
Felipe De la Puente Christen wrote:
May be it's better to have Position Lock *and* Ignore Element as
different actions.
+1
locked position and ignored element should be independent attributes.
The current snapping politics ignores lines on silk. This can be annoying,
too. For example,
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