Hello, I plan to enable my program to read hardware information from the
underlying layer during full simulation, such as the hit rate of L1 cache, and
then schedule based on this information. However, I am not sure how to
implement it. My current idea is to add new instructions to Gem5 and implement
new system calls, but this step seems particularly complex. Can you provide me
with some relevant guidance or similar examples? Of course, if there is a
better implementation method, please let me know. Thank you very much
_______________________________________________
gem5-users mailing list -- gem5-users@gem5.org
To unsubscribe send an email to gem5-users-le...@gem5.org