On Mon, Feb 01, 2010 at 09:48:57AM -0800, Martin Davis wrote:
The technique of using buffer(0) to union polygons is now deprecated in
favour of using Unary Union (Geometry.union() - not sure what the exact
GEOS signature is). Unary Union is usually faster and more robust than
the previous
On Fri, 5 Feb 2010, strk wrote:
On Mon, Feb 01, 2010 at 09:48:57AM -0800, Martin Davis wrote:
The technique of using buffer(0) to union polygons is now deprecated in
favour of using Unary Union (Geometry.union() - not sure what the exact
GEOS signature is). Unary Union is usually faster and
On Fri, Feb 5, 2010 at 12:29 PM, Roger Bivand roger.biv...@nhh.no wrote:
On Fri, 5 Feb 2010, strk wrote:
On Mon, Feb 01, 2010 at 09:48:57AM -0800, Martin Davis wrote:
The technique of using buffer(0) to union polygons is now deprecated in
favour of using Unary Union (Geometry.union() - not