Jesse Eichar ha scritto:
> Ok I guess its the definition of effficient that is in question. I had
> assumed that Oracle would return -1 for that method but obviously wrong.
He he, agreed. I guess by your definition only shapefile has an
efficient count operation. Everything else I know of must
Ok I guess its the definition of effficient that is in question. I
had assumed that Oracle would return -1 for that method but obviously
wrong.
Jesse
On Aug 29, 2007, at 8:52 AM, Andrea Aime wrote:
> Jesse Eichar ha scritto:
>> I had thought that getCount was supposed to return -1 if it can
Jesse Eichar ha scritto:
> I had thought that getCount was supposed to return -1 if it can't
> fullfull the request efficiently... Or one of the methods was
> supposed to. I wonder if it is a case where uDig is using the wrong
> method or if Oracle getCount() is implemented wrong.
None of
> remember exactly, but anyway - it would be good optimization to
> switch off
> this call.
>
> Vitali Diatchkov.
>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:geotools-devel-
>> [EMAIL PROTECTED] On Behalf Of Andrea Aime
>&g
Vitali Diatchkov ha scritto:
>
> I have checked, it is an issue of BasicFeatureRenderer of UDIG. So nothing
> to be hacked in GeoTools, but an option is desired in UDIG.
Well, open a jira issue in uDig then :)
Cheers
Andrea
sday, August 29, 2007 3:55 PM
> To: Vitali Diatchkov
> Cc: 'geotools-devel'
> Subject: Re: [Geotools-devel] Various rendering speedups in,feedback
> appreciated
>
> Vitali Diatchkov ha scritto:
> >
> > Just a hint from my mind related to our projects.
> &g
Vitali Diatchkov ha scritto:
>
> Just a hint from my mind related to our projects.
>
> There are situations when 20 layers from Oracle are being rendered. The data
> is spread among the whole territory of Finland and the often situation is
> when there is no data to be rendered at the specified s
l-
> [EMAIL PROTECTED] On Behalf Of Andrea Aime
> Sent: Tuesday, August 28, 2007 4:54 PM
> To: Geotools-Devel list
> Subject: [Geotools-devel] Various rendering speedups in, feedback
> appreciated
>
> Hi,
> I've just finished committing quite a raft of rendering speedu
Hi,
I've just finished committing quite a raft of rendering speedups. It's
not that they'll
make rendering twice as fast, maybe more on the 30% faster (haven't checked
seriously, in my gs benchs there is also image encoding which is an
important
and fixed ratio that my patches haven't touched).
An