Hi,
just sending this link again since I dont think my last post got to the
m.l.
It's the article Graeme refers to which covers all this rather well.
http://www.worldserver.com/turk/computergraphics/ResamplingFilters.pdf
/gg
___
Gimp-developer mai
Hi,
On Fri, 2007-08-10 at 10:54 +0200, Geert Jordaens wrote:
> I get the feeling that we are mixing 2 things here.
>
> 1. scaling for display purposes (uniform X and Y scaling)
> 2. scaling as a effective drawing transformation. (X and Y scale can be
> different)
For the second case, it only n
On Fri, 10 Aug 2007 04:34:03 +0200, Graeme Gill <[EMAIL PROTECTED]>
wrote:
> Øyvind Kolås wrote:
>> More theoretically correct
>> resampling methods like a Sinc filter with an infinite neighbourhood
>> definitly is not something one would want in the view code.
I'm not sure what you mean by vie
Øyvind Kolås wrote:
> On 8/9/07, Graeme Gill <[EMAIL PROTECTED]> wrote:
>
>> Øyvind Kolås wrote:
>>
>>> This code implements a perfect box filter for this case, what needs to
>>> be added on top
>>> of this to be able to do good estimate (maybe even exact) box filter
>>> resamplings is tril