Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Øyvind Kolås
On Sun, Jul 27, 2008 at 4:46 AM, Souichi TAKASHIGE <[EMAIL PROTECTED]> wrote: > Sorry, I'm currently working on another program, so I have not > maintained the patch any longer. > > GIMP will be fully non-destructive editor in the future, but I think > that is not a good news for users who use GIMP

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Souichi TAKASHIGE
Hi, > They do not need to be made fully non-destructive, for the paint core > I have been experimenting with on top of GEGL[1] I have both a > destructive and a non destructive version. The difference between them > being that the destructive one continuously replaces the contents of a > GeglBuffe

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Liam R E Quin
On Mon, 2008-07-28 at 01:19 +0900, Souichi TAKASHIGE wrote: > [...] > But it costs too much memory when we > make a lot of strokes -- and we *DO* make thousand of strokes when we > draw an image -- compared to the current implementation which has a > buffer per each layers. That's something that

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Øyvind Kolås
On Sun, Jul 27, 2008 at 7:34 PM, Souichi TAKASHIGE <[EMAIL PROTECTED]> wrote: > 2008/7/28 Liam R E Quin <[EMAIL PROTECTED]>: >> On Mon, 2008-07-28 at 01:19 +0900, Souichi TAKASHIGE wrote: >>> [...] >> >>> But it costs too much memory when we >>> make a lot of strokes -- and we *DO* make thousand o

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Souichi TAKASHIGE
2008/7/28 Liam R E Quin <[EMAIL PROTECTED]>: > On Mon, 2008-07-28 at 01:19 +0900, Souichi TAKASHIGE wrote: >> [...] > >> But it costs too much memory when we >> make a lot of strokes -- and we *DO* make thousand of strokes when we >> draw an image -- compared to the current implementation which ha

[Gimp-developer] Fwd: is watercolor (brush color blending mode)...

2008-07-27 Thread Theodore Imre
-- Forwarded message -- From: Theodore Imre <[EMAIL PROTECTED]> Date: Sun, Jul 27, 2008 at 9:56 PM Subject: Re: [Gimp-developer] is watercolor (brush color blending mode)... To: Øyvind Kolås <[EMAIL PROTECTED]> hi, as i am reading this, im getting more and more interested in the w

Re: [Gimp-developer] Fwd: is watercolor (brush color blending mode)...

2008-07-27 Thread Alexia Death
On Sunday 27 July 2008 22:57:38 Theodore Imre wrote: > All such applications that i tried > (sai,nekopaint,4thpaint) used a relatively low amount of virtual > memory/cache space. So from what i read now, gimp cannot handle such a > brush dynamics,because it is going to likely consume a lot of > mem

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Souichi TAKASHIGE
Hi, 2008/7/28 Øyvind Kolås <[EMAIL PROTECTED]>: > The situation would be the same for GEGL once the bug in > http://bugzilla.gnome.org/show_bug.cgi?id=502465 gets resolved. Since > the part of the processing graph underneath the top most added stroke > doesn't change, and it can be recomputed from

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread David Gowers
Hi, On Mon, Jul 28, 2008 at 9:39 AM, Souichi TAKASHIGE <[EMAIL PROTECTED]> wrote: > Hi, > > 2008/7/28 Øyvind Kolås <[EMAIL PROTECTED]>: >> The situation would be the same for GEGL once the bug in >> http://bugzilla.gnome.org/show_bug.cgi?id=502465 gets resolved. Since >> the part of the processing

[Gimp-developer] Fwd: Fwd: is watercolor (brush color blending mode)...

2008-07-27 Thread Theodore Imre
-- Forwarded message -- From: Theodore Imre <[EMAIL PROTECTED]> Date: Mon, Jul 28, 2008 at 8:17 AM Subject: Re: [Gimp-developer] Fwd: is watercolor (brush color blending mode)... To: [EMAIL PROTECTED] photoshop is also a image manipulating application,but its brushes have some col

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Valerie
> Krita's color blending is not really what Souichi had > started with his patch. From my observation that tool > is trying to emulate real paints,and when one dips > the brush over the colored parts of the > canvas,it absorbs part of the color, altering the color > inside the brush, and after yo