Re: [Gimp-developer] [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

2009-08-31 Thread Guillermo Espertino
what about printing a semi transparent copy of the actual brush on the canvas? Is it possible? The "ghosted" brush can have two opacities, one for the preview when the tool isn't in use, and one more transparent when the tool is in use. I wouldn't mind to have a simple circle of the size of the bru

[Gimp-developer] PyGimp on Windows XP

2009-08-31 Thread Ryan Krauss
I am trying to get PyGimp installed and working on Windows XP. It seems like this should be easier than it used to be. A quick google lead to several long install procedures. I have been using PyGimp in Ubuntu and am quite happy with it, but I know need to use it in windows. Preparation: My comp

Re: [Gimp-developer] GIMP in-game feature

2009-08-31 Thread GSR - FR
Hi, weska...@gmail.com (2009-08-31 at 1200.43 -0700): > > > To clarify the issue here, some names, such as "PhotoShop" and "Linux", > > > are trademarked and require permission in order to be used. "Gimp", > > > however, is not trademarked, so no permission is needed. > > Hm... http://wiki.gimp.or

Re: [Gimp-developer] GIMP in-game feature

2009-08-31 Thread Kurt Pruenner
Bill Skaggs wrote: > Michael Schumacher wrote: > > Hm... http://wiki.gimp.org/gimp/TrademarkGuidelines > > Interesting -- I did a search for "Gimp trademark" and didn't find > that. But is there any evidence that "Gimp" is actually trademarked? > Unlike copyright, trademarks are not automatic --

Re: [Gimp-developer] [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

2009-08-31 Thread Martin Renold
On Mon, Aug 31, 2009 at 11:11:32AM +0400, Alexandre Prokoudine wrote: > This is more or less what gogh has: two circles to represent > fuzzyness. It was really really useful. I think in gogh the two circles represent the brush radius at minimum and maximum pressure, not the fuzziness. bye, Martin

Re: [Gimp-developer] GIMP in-game feature

2009-08-31 Thread Martin Nordholts
On 08/31/2009 09:00 PM, Bill Skaggs wrote: > Interesting -- I did a search for "Gimp trademark" and didn't find > that. But is there any evidence that "Gimp" is actually trademarked? > Unlike copyright, trademarks are not automatic -- they must be applied > for and approved. They must also be ac

Re: [Gimp-developer] GIMP in-game feature

2009-08-31 Thread Bill Skaggs
On Mon, Aug 31, 2009 at 10:33 AM, Michael Schumacher wrote: > Bill Skaggs wrote: > > > To clarify the issue here, some names, such as "PhotoShop" and "Linux", > > are trademarked and require permission in order to be used. "Gimp", > > however, is not trademarked, so no permission is needed. > > H

Re: [Gimp-developer] GIMP in-game feature

2009-08-31 Thread Martin Nordholts
On 08/31/2009 07:14 PM, Aurimas Juška wrote: > Hi, > >> Hold on. There seems to be confusion here. CC and GPL are not compatible, >> which would be a problem for you. And I don't have the authority to give you >> permissions to use the logo in any way, I'm not the author of it. >> > > Don't you

Re: [Gimp-developer] GIMP in-game feature

2009-08-31 Thread Michael Schumacher
Bill Skaggs wrote: > To clarify the issue here, some names, such as "PhotoShop" and "Linux", > are trademarked and require permission in order to be used. "Gimp", > however, is not trademarked, so no permission is needed. Hm... http://wiki.gimp.org/gimp/TrademarkGuidelines HTH, Michael --

Re: [Gimp-developer] GIMP in-game feature

2009-08-31 Thread Bill Skaggs
On Mon, Aug 31, 2009 at 9:05 AM, Martin Nordholts wrote: > On 08/31/2009 10:30 AM, Eckhard M. Jäger wrote: > > Do we get the permission promoting GIMP in TORCS-NG in general? > > Hi, > > Personally I am totally fine with you promoting GIMP and find it hard > imagine anyone being against that. > >

Re: [Gimp-developer] GIMP in-game feature

2009-08-31 Thread Aurimas Juška
Hi, > Hold on. There seems to be confusion here. CC and GPL are not compatible, > which would be a problem for you. And I don't have the authority to give you > permissions to use the logo in any way, I'm not the author of it. > Don't you think there is too much "confusion", "problems" and "hol

Re: [Gimp-developer] GIMP in-game feature

2009-08-31 Thread Martin Nordholts
On 08/31/2009 10:30 AM, Eckhard M. Jäger wrote: > Do we get the permission promoting GIMP in TORCS-NG in general? Hi, Personally I am totally fine with you promoting GIMP and find it hard imagine anyone being against that. > Who is the author of the Wilber image located in > "/usr/share/gimp/2.

Re: [Gimp-developer] GIMP in-game feature

2009-08-31 Thread Eckhard M.
Hello Martin, tanks for your reply. I understand your point, so i have three qustions: Do we get the permission promoting GIMP in TORCS-NG in general? Who is the author of the Wilber image located in "/usr/share/gimp/2.0/images/wilber.png" (Tuomas Kuosmanen too?) ? Is the GIMP typo at the webp

[Gimp-developer] introducing myself

2009-08-31 Thread volodia macovei
Hello, all of you! My name is Volodia, I'm from Romania and I join the gimp developer list because i'm very interested in contributing for (I hope i can do something usefull!). By the other way, I want to tell you that me and my group (SbLUG) are trying just now to build an online romanian gimp

Re: [Gimp-developer] [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

2009-08-31 Thread Alexandre Prokoudine
On Sun, Aug 30, 2009 at 5:57 PM, yahvuu wrote: > hi, > > what about using a dashed outline for fuzzy brushes? This is more or less what gogh has: two circles to represent fuzzyness. It was really really useful. Alexandre ___ Gimp-developer mailing list