Re: [Gimp-developer] Where can I help?

2011-01-25 Thread Martin Nordholts
On 01/26/2011 06:55 AM, Stephen Greenwalt wrote: > Here's one suggestion that you could probably work on immediately, > and would prepare > you to work on other things if you are interested. Gimp has a > plug-in called Lighting Effects > Thanks for the info. I have used that filte

Re: [Gimp-developer] Where can I help?

2011-01-25 Thread Stephen Greenwalt
Thanks for the info. I have used that filter many times, and I will take a look at what you describe. When light is cast against a 3D mesh, how that light diffuses over the surface can also be affected by whether the ray caster is using "vector normals", or "face normals", and other things. So,

Re: [Gimp-developer] Where can I help?

2011-01-25 Thread Martin Nordholts
On 01/25/2011 09:35 AM, Stephen Greenwalt wrote: > Where can I help? It would be great to get help with bugs put on the 2.8 milestone: https://bugzilla.gnome.org/buglist.cgi?product=GIMP&bug_status=UNCONFIRMED&bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&target_milestone=2.8 Regards, Ma

Re: [Gimp-developer] Where can I help?

2011-01-25 Thread Bill Skaggs
On Tue, Jan 25, 2011 at 12:35 AM, Stephen Greenwalt < stephengreenw...@gmail.com> wrote: > Where can I help? Here's an ultra-short overview of my background: ... > Here's one suggestion that you could probably work on immediately, and would prepare you to work on other things if you are intereste

Re: [Gimp-developer] Where can I help?

2011-01-25 Thread Tobias Jakobs
Hi Steve, On Tue, Jan 25, 2011 at 09:35, Stephen Greenwalt wrote: > Where can I help? Here's an ultra-short overview of my background: I'm not a developer, but an long term Gimp user. I would suggest: 1. Go into the IRC channel to get direct feedback from the developers. 2. Try to checkout and c

[Gimp-developer] Where can I help?

2011-01-25 Thread Stephen Greenwalt
Where can I help? Here's an ultra-short overview of my background: * 18 years overall development experience including software engineering, team leader, and senior IT management. * Expert-level C, C++, C#, etc. knowledge. * Extensive 3D design and development knowledge (texture mapping, 3D scen