On Mon, Sep 18, 2000 at 05:24:20PM -0400, Garry R. Osgood wrote:
> Nick Lamb wrote:
>
> > Pre-multiplying is a performance hack only, please don't let people
> > think of it as something that will cure "black fringes" -- it won't.
> > Perhaps that wasn't your intention, but in any case...
>
> Pe
On Sun, Sep 17, 2000 at 06:33:09PM +0100, Nick Lamb <[EMAIL PROTECTED]> wrote:
> Pre-multiplying is a performance hack only, please don't let people
> think of it as something that will cure "black fringes" -- it won't.
If at all, it will only create even more visual artifacts due to greatly
redu
On Mon, Sep 18, 2000 at 04:24:35PM -0500, Stephen J Baker wrote:
> 1) Write a plugin for PrettyPoly that captures the
> 3D coordinate of the cursor - figures out which
> texel in the texture map it's pointing at and
> stuffs that into a little chunk of shared memory.
>
> 2) Wr
Federico Mena Quintero wrote:
> And yes, the blend tool should do the right thing with alpha values,
> i.e. premultiply them before compositing them in. I'll submit a patch
> for it in the afternoon.
>
I don't think this episode uncovered an alpha-related bug, so what needs to be fixed?
Mr. T
Hi!
I'm one of the developers working on the PrettyPoly 3D modeller
(http://prettypoly.sourceforge.net) and we have been talking about
building a 3D texture painting system into our tool.
However, realising that I don't want to write yet another
paint program - and knowing that I couldn't c
Nick Lamb wrote:
> Pre-multiplying is a performance hack only, please don't let people
> think of it as something that will cure "black fringes" -- it won't.
> Perhaps that wasn't your intention, but in any case...
Gimp should do premultiplied alpha. Not because it cures acne or
extends human li
Does anyone find iscissors useful? Does it do what you would
like or expect? If not, then you may want to test this patch for me.
Since ISCISSORS is currently a bug, help fix it.
This patch adds the livewire path to iscissors. Now you can
see where the actual line is going to
Nick Lamb <[EMAIL PROTECTED]> writes:
> Probably some UI improvements needed in the gradient editor then,
> other packages I've seen use a separate edit bar for alpha. I would
> not advocate such a change to Gimp, but it is at least inspiration.
The gradient editor's user interface sucks harder