Assuming were talking about gegl-master here, what are you unable to
do via introspection? The introspection bindings have full coverage of
the GEGL API. Mainipulating pixels directly (rather than though
operations) involves more copying in Python than is C because Python
has no concept of mutable
Hi,
A new version of the user manual for GIMP 2.8 has been released!
You can find the release on our FTP server:
ftp://ftp.gimp.org/pub/gimp/help/gimp-help-2.8.1.tar.bz2
(md5: 7f48c64bcadab9611ce8d3d89d990bb4)
(Bugfix release for GIMP 2.6)
ftp://ftp.gimp.org/pub/gimp/help/gimp-help-2.6.
Hi there -
as you may know, i tis possible to use GEGL from Python and other languages
by using gobject introspection -
But the automated bindings generated make it too verbose, and
make poor use of the introspection built-in GEGL itself -
So I've created these lightweight wrappers over the auto
Jehan Pagès (jehan.marmott...@gmail.com) wrote:
> Oh right. I just checked again. In the AUTHORS page, there is actually
> a Sven Neumann as maintainer alongside Mitch. I actually realize I
> made a mistake, because that's another Sven!
Indeed :)
Sven N. hasn't been very active in Gimp developme
Hi,
It was sent to me only. I imagine that's a small mistake, so I'll
answer back to the whole list. :-)
On Fri, Nov 29, 2013 at 7:41 AM, scl wrote:
> Hi Jehan,
>
> I am ... impressed ;-)
>
> Yes, the release procedure is something that has potential to improve
> and I'm happy you took the time
Hi,
GIMP 2.8.10 has been released. This is a bugfix release
in the stable 2.8 series, no new features were added.
For a complete list of changes since 2.8.4 please see the "Changes"
section below. Also see the release notes of the 2.8 series at
http://www.gimp.org/release-notes/gimp-2.8.html
Hap
El jue, 28-11-2013 a las 13:29 +0100, Przemyslaw Golab escribió:
> In Blender users can adjust DPI of the UI making widgets smaller or bigger
> as they wish. Maybe something like that would be good option for solving
> problem with different, too small or too big, screen resolutions?
Using the DP
Here -
I've put together this proof-of-concept snippet using Python + Gobject
introspection + GEGL -
While both GEGL, Gobject and Python are higly introspective tecnologies,
leaving them connecting all by themselves
as is the current status of Python + GEGL leave space for a lot of
improvement -
(
There are currently no, that I know, scripts that use both GIMP-Python and
PyGegl - if there are, tehre is no integration between both.
Python + GEGL should work fine though Pygobject introspection - but
currently there is no straightforward way for retrieving a GEGL Buffer for
a GIMP drawable, o
In my opinion a good addition to goals of this project would be optional
version of the theme with slimmer widgets in vertical space.
This would aid in situations when current sizes make user to scroll a lot
while working.
or/and
In Blender users can adjust DPI of the UI making widgets smaller or
I want to get used to python-scripting in gimp. Therefor I want to study
some scripts. Can anybody recommend me some scripts which are easy to
understand and use GEGL?
Thank you in advance
Gunold
www.bilderstroeme.de
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gimp-developer-list mailing li
Hi,
On Thu, Nov 28, 2013 at 8:01 PM, scl wrote:
> Hi,
>
> the topic to equip GIMP with a better UI theme has come up
> from time to time and especially recently.
>
> I have set up a wiki page for our work on this:
> http://wiki.gimp.org/index.php/Specs:UI_Theme
> (conditional to find a better pla
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