Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Daniel Sabo
I don't think it's fair to call that a consensus. We are currently at a point where no one sees a sufficient reason to do it to overcome the moral niggles about supporting another proprietary platform. If someone was to figure out what exactly is required to distributed via Steam and volunteer to

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Alexandre Prokoudine
On Thu, Mar 6, 2014 at 3:05 PM, Daniel Sabo wrote: If someone was to figure out what exactly is required to distributed via Steam and volunteer to get everything in order... Which part of we have a contributor willing to maintain a build for Steam, in my previous email do I need to clarify?

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Daniel Sabo
Which part of we have a contributor willing to maintain a build for Steam, in my previous email do I need to clarify? Levels of enthusiasm. If Michael wants to do it then there is not a consensus stopping him from doing so; my interpretation of your email was that he was only going to do it if

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Alexandre Prokoudine
On Thu, Mar 6, 2014 at 3:40 PM, Daniel Sabo wrote: Which part of we have a contributor willing to maintain a build for Steam, in my previous email do I need to clarify? Levels of enthusiasm. If Michael wants to do it then there is not a consensus stopping him from doing so; my interpretation

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Daniel Sabo
Sorry, the last time I heard about this before you posted this email was you saying on IRC that drawoc had volunteered to do a build. I am really not clear at this point why you posted a message saying we had rejected the idea. ___ gimp-developer-list

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Alexandre Prokoudine
On Thu, Mar 6, 2014 at 4:07 PM, Daniel Sabo wrote: Sorry, the last time I heard about this before you posted this email was you saying on IRC that drawoc had volunteered to do a build. I am really not clear at this point why you posted a message saying we had rejected the idea. OK, I

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Simon Budig
Alexandre Prokoudine (alexandre.prokoud...@gmail.com) wrote: Also, I don't understand neither why we are having this conversation, nor where the word consensus came from. I implied no consensus. You wrote the core team's opinion currently is, which implies that the core team (whoever that

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Alexandre Prokoudine
On Thu, Mar 6, 2014 at 4:41 PM, Daniel Sabo wrote: the core team's opinion currently is that supporting a proprietary software delivery platform doesn't feel right. I took from this that either drawoc didn't really want to do it or someone else had explicitly asked him not to. This was not

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Daniel Sabo
the core team's opinion currently is that supporting a proprietary software delivery platform doesn't feel right. I took from this that either drawoc didn't really want to do it or someone else had explicitly asked him not to. There are several people who have legitimate gripes we this idea

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Sam Gleske
On Thu, Mar 6, 2014 at 7:59 AM, Alexandre Prokoudine alexandre.prokoud...@gmail.com wrote: TL;DR: there is no consensus on Steam yet. For myself, at least, that's promising. I was willing to drop the subject entirely with no further discussion based on your feedback response. I don't follow

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Christopher Curtis
On Thu, Mar 6, 2014 at 12:31 PM, Sam Gleske sam.mxra...@gmail.com wrote: Hopefully, others will add on to that pros/cons list so that core devs can make an informed decision. Speaking strictly as a reader of the mailing list, the GIMP project is woefully understaffed. Putting GIMP into the

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Sam Gleske
On Thu, Mar 6, 2014 at 1:14 PM, Christopher Curtis ccurt...@gmail.comwrote: Speaking strictly as a reader of the mailing list, the GIMP project is woefully understaffed. Putting GIMP into the hands of tens of thousands of users who are probably not on the primary platform (i.e. Linux) may

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Christopher Curtis
On Thu, Mar 6, 2014 at 1:33 PM, Sam Gleske sam.mxra...@gmail.com wrote: On Thu, Mar 6, 2014 at 1:14 PM, Christopher Curtis ccurt...@gmail.comwrote: Putting GIMP into the hands of tens of thousands of users who are probably not on the primary platform (i.e. Linux) may siphon off valuable

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Simon Budig
Sam Gleske (sam.mxra...@gmail.com) wrote: I'm curious to hear Simon's opinions since he openly admitted he was one of the against parties. Ok, so let me detail some of my concerns. I want to have it clear however, that this is not some sort of official statement from the gimp team, this is just

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Ofnuts
On 03/06/2014 09:01 PM, Simon Budig wrote: Secondly I believe that we have a certain responsibility towards the privacy of our users. By using Steam we are encouraging people to create an account there, provide download statistics as well as (to an unknown extent) usage data. We let them

Re: [Gimp-developer] Gimp on Steam

2014-03-06 Thread Simon Budig
Ofnuts (ofn...@laposte.net) wrote: Your reasoning seems to imply that Steam will become the sole source for Gimp downloads, while as I understand it it will only be an additional source. Making Gimp available on Steam would not be pushing people towards Steam, it would make Gimp more easily