On Thu, Oct 9, 2014 at 7:22 PM, Elle Stone
wrote:
> My assumption was that "sRGB as PCS" only made sense in the context of using
> unbounded sRGB as a universal working space.
>
> If "sRGB as PCS" means that unbounded linear gamma sRGB is used to convert
> from RGB to XYZ to LAB, for example, then
On 10/09/2014 12:27 PM, Michael Henning wrote:
On Thu, Oct 9, 2014 at 8:00 AM, Elle Stone
I'm not proposing that you use "sRGB as PCS" and then hack the code to fix
the resulting problems. I'm proposing that you eliminate "sRGB as PCS"
altogether. It's a broken model for RGB editing.
The VFX pe
On Thu, Oct 9, 2014 at 6:27 PM, Michael Henning
wrote:
>>> But the "R'G'B'A
>>> u8" and u16 and similar better be left alone because they have been
>>> written with the assumption that their data is sRGB
>>
>> If there is code for 8-bit and 16-bit integer images that uses sRGB
>> *primaries*, that
What is what? :)
Is there a screenshot or an error log you intended to share with us?
Alex
On Thu, Oct 9, 2014 at 10:18 PM, wrote:
> Hello GIMP-Team,
>
> what's that?
>
> Kind regards,
>
> Stephan Siebert
>
> --
> Stephan Siebert
> Silbersteinstraße 138
> 12051 Berlin
> Telefon: 030.8645.5886
Hello GIMP-Team,
what's that?
Kind regards,
Stephan Siebert
--
Stephan Siebert
Silbersteinstraße 138
12051 Berlin
Telefon: 030.8645.5886
E-Mail: stephan.sieb...@kabelmail.de
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On Thu, Oct 9, 2014 at 8:00 AM, Elle Stone
wrote:
> To somewhat simply, ICC RGB working space profiles are characterized by:
>
> 1. The profile Red, Green, and Blue colorant XYZ values, aka "primaries".
>
> 2. The profile Tone Reproduction Curve, "TRC" for short.
>
> Right now, when a user opens a
On 10/09/2014 11:53 AM, Elle Stone wrote:
I say mitigates, not solves, as cameras have a nasty habit of not
reproducing colors exactly the way people see them. Saturated yellows
can be out of gamut as interpreted by camera matrix input profiles.
I said that wrong. Saturated yellows can be inter
On 10/09/2014 11:04 AM, scl wrote:
I thought of the same (=a common) colour space for all ops, leading to a
commonly shared pixel format which makes conversions unnecessary.
If I misunderstood what you just said, my apologies. But I think you've
concluded that because sRGB is so small, theref
Hi Pippin,
I hope you don't see my lines as picking on your work, but as the
constructive criticism as it is meant. GIMP has performance issues,
especially with large images and modern camera sensors are just
delivering them.
On 8.10.2014 at 4:47 PM Øyvind Kolås wrote:
On Wed, Oct 8, 2014 at 4
On 10/08/2014 04:20 PM, Øyvind Kolås wrote:
On Wed, Oct 8, 2014 at 9:49 PM, Elle Stone
wrote:
On Wed, Oct 8, 2014 at 4:25 PM, scl wrote:
The we have to juggle a large set of different types of pixel formats
already? The initial thinking was that linear working in RGB and HDR
was sufficient, th
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