Joseph, thanks for the encouragement.
I am looking into implementing this as a gegl operation, but not sure yet I
would be able to do it.
Initially, I viewed Spyrogimp as similar to the Gfig plugin, i.e., mainly
as a tool for creating complex paths. In the "Porting filters to GEGL"
webpage, Gfig
On Tue, Oct 16, 2018 at 3:05 PM Tyler Prior wrote:
>
> Hello,
>
> My name is Tyler Prior. I’m a digital artist focusing on the dualities of
> data and the links that can be drawn from them on both personal and
> socio-political topics.
>
> I’m trying to write a programme where I can show the
Hello,
My name is Tyler Prior. I’m a digital artist focusing on the dualities of data
and the links that can be drawn from them on both personal and socio-political
topics.
I’m trying to write a programme where I can show the live changes of RAW data
when it is simultaneously experienced as
Hi Elad.
This is a very interesting feature for GIMP, but as Jehan said earlier, it
would be better to have it as a gegl operation to maximize user experience.
Keep it up
On Sun, 14 Oct 2018 at 00:54, Elad Shahar via gimp-developer-list <
gimp-developer-list@gnome.org> wrote:
> [image:
Hello,
I love gimp, and use it for all my game dev image manipulation and also for
artwork.
Can you PLEASE add simple primitive drawing tools, If you can add line/box
and circle tools with option to fill shapes or outline, and line tool has
option to hold CTRL to snap to 90/45/27.5/15 angles