But only for loading? Is saving high bit depth PSD planned? Or does it
just work?
I initially planned to make that available but there were too many bugs
associated with it that
I could not pin down for the end of GSoC so I never pushed the code.
On Fri, Sep 27, 2013 at 12:17 PM, Alexandre
On Sun, Sep 29, 2013 at 6:34 PM, Simon Lui wrote:
But only for loading? Is saving high bit depth PSD planned? Or does it
just work?
I initially planned to make that available but there were too many bugs
associated with it that
I could not pin down for the end of GSoC so I never pushed the
On Thu, Sep 26, 2013 at 12:24 AM, CirqueForge wrote:
Hello everyone. GSoC officially ended on Monday so I wanted to summarize
the list of things that I was able to do during the project:
1.) Documentation was updated to reflect updated specifications from Adobe
inside the plugin.
2.) Plugin
Hello everyone. GSoC officially ended on Monday so I wanted to summarize
the list of things that I was able to do during the project:
1.) Documentation was updated to reflect updated specifications from Adobe
inside the plugin.
2.) Plugin was ported to use GEGL
3.) 8 bit color depth PSD files