Re: [Gimp-developer] GSoC PSD Project Summary

2013-09-29 Thread Simon Lui
But only for loading? Is saving high bit depth PSD planned? Or does it just work? I initially planned to make that available but there were too many bugs associated with it that I could not pin down for the end of GSoC so I never pushed the code. On Fri, Sep 27, 2013 at 12:17 PM, Alexandre

Re: [Gimp-developer] GSoC PSD Project Summary

2013-09-29 Thread Alexandre Prokoudine
On Sun, Sep 29, 2013 at 6:34 PM, Simon Lui wrote: But only for loading? Is saving high bit depth PSD planned? Or does it just work? I initially planned to make that available but there were too many bugs associated with it that I could not pin down for the end of GSoC so I never pushed the

Re: [Gimp-developer] GSoC PSD Project Summary

2013-09-27 Thread Alexandre Prokoudine
On Thu, Sep 26, 2013 at 12:24 AM, CirqueForge wrote: Hello everyone. GSoC officially ended on Monday so I wanted to summarize the list of things that I was able to do during the project: 1.) Documentation was updated to reflect updated specifications from Adobe inside the plugin. 2.) Plugin

[Gimp-developer] GSoC PSD Project Summary

2013-09-25 Thread CirqueForge
Hello everyone. GSoC officially ended on Monday so I wanted to summarize the list of things that I was able to do during the project: 1.) Documentation was updated to reflect updated specifications from Adobe inside the plugin. 2.) Plugin was ported to use GEGL 3.) 8 bit color depth PSD files