Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-21 Thread Carmelo DrRaw
> On 19 May 2018, at 21:20, Philip Lehmann-Böhm wrote: > > Hi, > I am available for testing the package. :) Thanks! > Some first impressions: > - It starts, Gimp opens just fine > - Dragged a PNG from Finder, the popup "Convert to RGB Working Space" didn't > come into the foreground. I had to

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-21 Thread Philip Lehmann-Böhm
Hi, I am available for testing the package. :) Some first impressions: - It starts, Gimp opens just fine - Dragged a PNG from Finder, the popup "Convert to RGB Working Space" didn't come into the foreground. I had to move the main window in order to make it visible. - Drew a bit, added another

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-19 Thread Habib Gahbiche
Hi, thanks for the links. So did you simply install the dependencies described in [1] with homebrew and then run the script build.hb.sh? Or are there other steps I should be aware of? [1] https://wiki.gimp.org/wiki/Hacking:Building#GIMP.27s_dependencies 2018-05-19 21:43 GMT+02:00 Carmelo DrRaw :

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-19 Thread Carmelo DrRaw
Hi! > On 19 May 2018, at 19:30, Habib Gahbiche wrote: > > Hi, > > I'm willing to help here too. I just downloaded the dmg file and Gimp seems > to work fine (I quickly opened a jpg image by drag and drop, used a few > brushes and exported it to png successfully). But I'm not sure if I'm > su

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-19 Thread Habib Gahbiche
Hi, I'm willing to help here too. I just downloaded the dmg file and Gimp seems to work fine (I quickly opened a jpg image by drag and drop, used a few brushes and exported it to png successfully). But I'm not sure if I'm supposed to look for specific things in gimp or does a successful launch mea

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-19 Thread Carmelo DrRaw
Sorry, I forgot to send the link to the package… here it is: https://github.com/aferrero2707/gimp-osx/releases/download/continuous/gimp-osx-git-2.10.1-20180519.dmg > On 19 May 2018, at 19:1

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-19 Thread Carmelo DrRaw
For your info, I have managed to create a first GIMP 2.10.1 .dmg package using Travis-CI. It is still highly experimental, and I am already aware that for example the python plug-ins still do not work… Anyway, I would really appreciate if you could test the package and give me some feedback. On

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-15 Thread Carmelo DrRaw
> On 15 May 2018, at 20:43, Philip Lehmann-Böhm wrote: > > Hi Andrea, > > sure, sounds good. :) Great! For your info, here is my first successful build log of BABL/GEGL/GIMP on Travis-CI, using dependencies from homebrew: https://api.travis-ci.org/v3/job/379322731/log.txt

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-15 Thread Philip Lehmann-Böhm
Hi Andrea, sure, sounds good. :) Am 15.05.18 um 19:31 schrieb Carmelo DrRaw: Somehow I forgot to mention the most important thing… @Philip: would you be interested to collaborate with me on this? I such case, I have no problem to give you contributor access to the corresponding github repo,

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-15 Thread Carmelo DrRaw
Somehow I forgot to mention the most important thing… @Philip: would you be interested to collaborate with me on this? I such case, I have no problem to give you contributor access to the corresponding github repo, for example. Once the first DMG is created, the most important thing will be to t

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-15 Thread Carmelo DrRaw
I would like to chime in this thread, to let you know that I have quite some experience in automating the OSX DMG creation process for GTK applications. I have already set-up such a build procedure for another project of mine (https://github.com/aferrero2707/pf-build-osx

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-15 Thread Philip Lehmann-Böhm
Am 15.05.18 um 12:50 schrieb Philip Lehmann-Böhm: Am 15.05.18 um 10:47 schrieb Kristian Rietveld: On 12 May 2018, at 14:00, Philip Lehmann-Böhm wrote: I've read in the FAQs that the guy with the Mac is a bit busy at the moment and so there is hardly any time left for creating the DMG. Maybe

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-15 Thread Philip Lehmann-Böhm
Am 15.05.18 um 10:47 schrieb Kristian Rietveld: On 12 May 2018, at 14:00, Philip Lehmann-Böhm wrote: I've read in the FAQs that the guy with the Mac is a bit busy at the moment and so there is hardly any time left for creating the DMG. Maybe I could help here and do the build? I would just ne

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-15 Thread Kristian Rietveld
> On 12 May 2018, at 14:00, Philip Lehmann-Böhm wrote: > > I've read in the FAQs that the guy with the Mac is a bit busy at the moment > and so there is hardly any time left for creating the DMG. Maybe I could help > here and do the build? I would just need some directions what is needed to >

Re: [Gimp-developer] MacOS-Build, maybe I could help?

2018-05-13 Thread Shlomi Fish
Hi, On Sat, 12 May 2018 14:00:55 +0200 Philip Lehmann-Böhm wrote: > Hi all, > > I've read in the FAQs that the guy with the Mac is a bit busy at the moment > and so there is hardly any time left for creating the DMG. Maybe I could help > here and do the build? I would just need some directions

[Gimp-developer] MacOS-Build, maybe I could help?

2018-05-12 Thread Philip Lehmann-Böhm
Hi all, I've read in the FAQs that the guy with the Mac is a bit busy at the moment and so there is hardly any time left for creating the DMG. Maybe I could help here and do the build? I would just need some directions what is needed to compile and build the package. -- Philip Lehmann-Böhm ___