> For testing purposes (that is, to see what happens now) you can use
> builds from http://nightly.darkrefraction.com/gimp/stable/ on
> Windows, or just build the code from Git master branch on Linux.
And the correct link would be
http://nightly.darkrefraction.com/gimp/dev/, of course :)
Alexand
Hi,
> Am 17.02.2014 um 10:45 schrieb Alexandre Prokoudine
> :
> ...
> For testing purposes (that is, to see what happens now) you can use
> builds from http://nightly.darkrefraction.com/gimp/stable/ on
> Windows, or just build the code from Git master branch on Linux.
You can also get a binary
Hi,
Recently Mitch merged updated PSD plugin code from last year's GSoC
branch. The plugin was ported to GEGL and got high bit depth support
in the importing part.
Unfortunately it seems to be broken (layer data is not correctly
preserved), and we are somewhat out of contributors to work on it (t