Re: [Gimp-developer] Python plugin debugging and workflow

2012-04-04 Thread Jernej Simončič
On Wednesday, April 4, 2012, 15:01:34, Ragnar Brynjúlfsson wrote: > Anyone know how to do this on windows. The simple way is to run gimp with --verbose switch - that'll open a console window. -- < Jernej Simončič ><><><><>< http://eternallybored.org/ > If you don't care where you are, you ain'

Re: [Gimp-developer] Python plugin debugging and workflow

2012-04-04 Thread Jon Decker
Thanks for the info guys. Yes, I am already developing on Linux (I am a long time linux user, I haven't touched Windows since win98).I'll start launching Gimp from the terminal and watching for output there On Apr 4, 2012 9:01 AM, "Ragnar Brynjúlfsson" wrote: > I'm assuming Jon is working o

Re: [Gimp-developer] Python plugin debugging and workflow

2012-04-04 Thread Ragnar Brynjúlfsson
I'm assuming Jon is working on Windows. On Linux you can just start gimp from a terminal and get all the output you need, but when I was porting a plug-in I wrote to Windows, there was no info in the command line, and I had to resort to printing stuff to the gimp error console. Anyone know how to d

Re: [Gimp-developer] Python plugin debugging and workflow

2012-04-04 Thread Joao S. O. Bueno
On 3 April 2012 08:01, Jon Decker wrote: > Hello > > I have a lot of work into my first large plugin.  One thing that really > slows my progress is the lack of any kind of debugging or work flow.  For > example, if I make a syntax error, the plugin will just silently fail, or > fail to appear in t

[Gimp-developer] Python plugin debugging and workflow

2012-04-04 Thread Jon Decker
Hello I have a lot of work into my first large plugin. One thing that really slows my progress is the lack of any kind of debugging or work flow. For example, if I make a syntax error, the plugin will just silently fail, or fail to appear in the menu. I receive no erros or hints as to where the