Am 09.12.2013 um 00:50 schrieb Jon Nordby jono...@gmail.com:
I'm pretty sure that you don't need a custom XCode install. The 10.6
SDK comes with XCode for OSX 10.9 (or you can install it from inside
XCode). You do need to set all the right flags though. I beliieve
these are all, but I
On 8.12.2013 at 8:14 PM Partha Bagchi wrote in Gimp-user:
You can also download my Mac build which will work on Snow Leopard or
later. You can download it from www.partha.com
Hi Partha,
I hereby confirm that your build is fine on OS X 10.6.
How did you manage to build GIMP in a manner that
Hi Sven,
It's a complicated process. Due to changes in how threads are handled
between SL and later, if you build on Mountain Lion or Maverick the builds
will not function on SL or earlier. So, to build Gimp such that it
functions on SL and later, I installed Xcode under a separate folder and
It means that I installed Xcode from Snow Leopard on my system. While gcc
has not changed (version 4.2.1) I believe the support files are different.
So what I do is set /Developer/usr/bin as the first entry in my path. Also,
I pass LDFLAGS and CPPFLAGS to point to /Developer/SDKs etc.
I do have
On 8 December 2013 23:45, Partha Bagchi parth...@gmail.com wrote:
It means that I installed Xcode from Snow Leopard on my system. While gcc
has not changed (version 4.2.1) I believe the support files are different.
So what I do is set /Developer/usr/bin as the first entry in my path. Also,
I
On 9.12.2013 at 4:23 AM Jon Nordby wrote:
Apart from that, I think the solution for regular and consistent
builds that many can contribute to is to get the build scripts
upstream, and set up continious integration.
+1
I also considered integrating OSX builds into our Jenkins-CI in a later
Hi,
On Mon, Dec 9, 2013 at 4:38 PM, scl scl.gp...@gmail.com wrote:
On 9.12.2013 at 4:23 AM Jon Nordby wrote:
Apart from that, I think the solution for regular and consistent
builds that many can contribute to is to get the build scripts
upstream, and set up continious integration.
+1
+1