Re: [Gimp-developer] handle transform tool

2015-03-13 Thread Burnell West
> On Mar 11, 2015, at 3:30 PM, Alexandre Prokoudine > wrote: > > vector layers Wow - what a wonderful idea! Works just like text layers! - - - “Dream on,” s/he explained. ___ gimp-developer-list mailing list List address:gimp-developer-list@

Re: [Gimp-developer] handle transform tool

2015-03-11 Thread Alexandre Prokoudine
On Sun, Mar 8, 2015 at 6:34 PM, Michael Natterer wrote: > Pre-2006... WTF. Well, that escalated quickly :) My main point is that in this case design seems to come after programming which is exactly what got us into the situation where UX intervention was required almost 10 years ago (my, how the

Re: [Gimp-developer] handle transform tool

2015-03-10 Thread Elle Stone
On 03/10/2015 01:46 AM, Mikael Magnusson wrote: >If the code executed faster, it seems like it would be extremely useful for >things like controlled modification of facial features and for smoothly >blending together portions of several frames of the same subject, when the >frames don't match up

Re: [Gimp-developer] handle transform tool

2015-03-09 Thread Mikael Magnusson
On Tue, Mar 10, 2015 at 12:46 AM, Elle Stone wrote: > On 03/08/2015 06:53 PM, Michael Natterer wrote: >> >> They are not in the menu because it requires quite some hacking >> to make menu entries configurable like that (significant amounts >> of weird code, not worth the effort for experiments). >

Re: [Gimp-developer] handle transform tool

2015-03-09 Thread Elle Stone
On 03/08/2015 06:53 PM, Michael Natterer wrote: They are not in the menu because it requires quite some hacking to make menu entries configurable like that (significant amounts of weird code, not worth the effort for experiments). Playground tools are only available from the toolbox. Mitch, th

Re: [Gimp-developer] handle transform tool

2015-03-08 Thread Michael Natterer
On Sun, 2015-03-08 at 17:11 -0400, Elle Stone wrote: > On 03/08/2015 11:34 AM, Michael Natterer wrote: > > So now we have some new code, in the playground, so that it will > > be off by default in a stable release. > > A somewhat off-topic question: > > I have the n-point deformation and handle t

Re: [Gimp-developer] handle transform tool

2015-03-08 Thread Elle Stone
On 03/08/2015 11:34 AM, Michael Natterer wrote: So now we have some new code, in the playground, so that it will be off by default in a stable release. A somewhat off-topic question: I have the n-point deformation and handle transform checked in the playground and I restarted GIMP. But I can'

Re: [Gimp-developer] handle transform tool

2015-03-08 Thread Michael Natterer
On Fri, 2015-03-06 at 23:33 +0300, Alexandre Prokoudine wrote: > Hi, > > Here's some first feedback regarding the newly added handle transform > tool. Pleas bear in mind that it's just my personal observations, I > could be dead wrong about something. > > I see that the new tool might have some u

Re: [Gimp-developer] handle transform tool

2015-03-08 Thread Michael Natterer
On Sat, 2015-03-07 at 18:57 +0100, scl wrote: > > With Peter's departure I don't really have a suggestion how to deal > > with this kind of a situation. It's great that people contribute code, > > and I'm thankful to them. But do we want to pile underdesigned > >features up again? Personally, I

Re: [Gimp-developer] handle transform tool

2015-03-07 Thread scl
> With Peter's departure I don't really have a suggestion how to deal > with this kind of a situation. It's great that people contribute code, > and I'm thankful to them. But do we want to pile underdesigned >features up again? Personally, I wouldn't like to see the project to > go back to pre-200

[Gimp-developer] handle transform tool

2015-03-06 Thread Alexandre Prokoudine
Hi, Here's some first feedback regarding the newly added handle transform tool. Pleas bear in mind that it's just my personal observations, I could be dead wrong about something. I see that the new tool might have some uses (personally, i'm struggling with finding those, even after watching https