jpeg pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=4af5cba8e9320fdae2d328febb4f3fff3ee2c335
commit 4af5cba8e9320fdae2d328febb4f3fff3ee2c335 Author: Jean-Philippe Andre <jp.an...@samsung.com> Date: Tue Jun 16 12:03:51 2015 +0900 Evas: Remove shader_3d .x generated file from BUILT_SOURCES This should fix the build after make clean. Even though those .x files can be re-generated at compile time, they are checked in in Git and shipped in tarballs. They must not be removed during make clean. Thanks Ross Vandegrift for the report. @fix --- src/Makefile_Evas.am | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/Makefile_Evas.am b/src/Makefile_Evas.am index a3f4777..b8e5da5 100644 --- a/src/Makefile_Evas.am +++ b/src/Makefile_Evas.am @@ -722,9 +722,6 @@ EXTRA_DIST += \ modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh \ $(GL_SHADERS_3D_GEN) -BUILT_SOURCES += \ -modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x - modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x: modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh $(GL_SHADERS_3D_GEN) @echo " SHADERS $@" @bash $^ --