We don't need to check if the oidset has our object before
we insert it; that's done as part of the insertion. We can
just rely on the return value from oidset_insert(), which
saves one hash lookup per object.

This measurable speedup is tiny and within the run-to-run
noise, but the result is simpler to read, too.

Signed-off-by: Jeff King <p...@peff.net>
---
 builtin/cat-file.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/builtin/cat-file.c b/builtin/cat-file.c
index 45992c9be9..04b5cda191 100644
--- a/builtin/cat-file.c
+++ b/builtin/cat-file.c
@@ -443,9 +443,8 @@ static int batch_unordered_object(const struct object_id 
*oid, void *vdata)
 {
        struct object_cb_data *data = vdata;
 
-       if (oidset_contains(data->seen, oid))
+       if (oidset_insert(data->seen, oid))
                return 0;
-       oidset_insert(data->seen, oid);
 
        return batch_object_cb(oid, data);
 }
-- 
2.18.0.1066.g0d97f3a098

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