> > > Is there currently any way of using Win32 GUI with GHC ?
> > >
> > ...
> >
> What I really meant was UI controls, like buttons, options
> box, check box, etc...
>
I'm looking for a library for using Win32 GUI too, because I want to write a
'normal' Windows GUI Programm in Haskell.
Ciao
D
Kate
The idea is that the Renamer sucks in any declarations from
interface files that might be needed to compile the module.
It may suck in more than turn out to be necessary, but it must
not suck in fewer.
The version of GHC you have is sucking in a lot more than it
needs for a blank module! B
> Why it's not the default (or the only case)?
>
> I don't have a test case to make experiments, but intuitively unboxing
> strict fields should be an obvious advantage in most cases. A record
> of Bools or Ints - why allocate each separately? I guess they are more
> often examined directly than
> What I really meant was UI controls, like buttons, options box, check box,
> etc...
How about the win32 library, which comes as standard with GHC?
--
http://sc3d.org/rrt/ | plagiarism, n. the mind burgles
"Anibal Maffioletti Rodrigues de DEUS" <[EMAIL PROTECTED]> wrote,
> What I really meant was UI controls, like buttons, options box, check box,
> etc...
The Gtk+HS binding should - in theory - work on Win32, as
there is a Win port of GTK+. It provides exactly what you
want, buttons, windows, scr
Hi
Have you looked at TclHaskell or FranTk. Both are built on top of Tcl/Tk,
and therefore run unchanged on Unix and Windows, with native look and feel.
TclHaskell is a basic interface to Tcl/Tk, similar in style to TkGofer
(though a little simplified). FranTk is a library built on top of
TclHask