true enough
On Fri, May 9, 2014 at 7:55 PM, Edward Z. Yang wrote:
> Excerpts from Carter Schonwald's message of 2014-05-09 16:49:07 -0700:
> > Any chance you could try to use storable or unboxed vectors?
>
> Neither of those will work if, at the end of the day, you need to
> store pointers to h
Excerpts from Carter Schonwald's message of 2014-05-09 16:49:07 -0700:
> Any chance you could try to use storable or unboxed vectors?
Neither of those will work if, at the end of the day, you need to
store pointers to heap objects
Edward
___
Glasgow-has
Any chance you could try to use storable or unboxed vectors?
On Friday, May 9, 2014, Brandon Simmons wrote:
>
> On May 9, 2014 5:13 PM, "Edward Z. Yang"
> >
> wrote:
> >
> > Hello Brandon,
> >
> > Excerpts from Brandon Simmons's message of 2014-05-08 16:18:48 -0700:
> > > I have an unusual appl
On May 9, 2014 5:13 PM, "Edward Z. Yang" wrote:
>
> Hello Brandon,
>
> Excerpts from Brandon Simmons's message of 2014-05-08 16:18:48 -0700:
> > I have an unusual application with some unusual performance problems
> > and I'm trying to understand how I might use unsafeFreezeArray to help
> > me, a
Hello Brandon,
Excerpts from Brandon Simmons's message of 2014-05-08 16:18:48 -0700:
> I have an unusual application with some unusual performance problems
> and I'm trying to understand how I might use unsafeFreezeArray to help
> me, as well as understand in detail what's going on with boxed muta
A couple of updates: Edward Yang responded here, confirming the sort
of track I was thinking on:
http://blog.ezyang.com/2014/05/ghc-and-mutable-arrays-a-dirty-little-secret/
And I can report that:
1) cloning a frozen array doesn't provide the benefits of creating a
new array and freezing
2)