> On 3 Feb 2017, at 10:18, Alessandro Vicini
> wrote:
>
>
> Geometry modifications (such as a rotation) can only be applied to elementary
> entities? Is there a way to apply them on physical entities instead? Thank
> you.
No, but you can get all the elementary entities making up a physical
Geometry modifications (such as a rotation) can only be applied to elementary
entities? Is there a way to apply them on physical entities instead? Thank you.
Alessandro
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