Re: [Gmsh] QMorph

2018-05-17 Thread Christophe Geuzaine
> On 17 May 2018, at 18:31, swarsi wrote: > > thank you for your response. what i did was to read and STL file into GMSH > and then i used the Recombine 2D with default option of Blossom but i got a > quad dominant mesh with approximately 15-20% triangles. should this not

Re: [Gmsh] QMorph

2018-05-17 Thread swarsi
thank you for your response. what i did was to read and STL file into GMSH and then i used the Recombine 2D with default option of Blossom but i got a quad dominant mesh with approximately 15-20% triangles. should this not have given the same results as the paper that was linked above? thanks On

Re: [Gmsh] QMorph

2018-05-17 Thread Christophe Geuzaine
> On 15 May 2018, at 18:22, swarsi wrote: > > is the meshGFaceQuadrilateralize.cpp a complete implementation of the qmorph > algorithm? We currently don't use that implementation: I advise you use our own recombination strategy instead

[Gmsh] QMorph

2018-05-15 Thread swarsi
is the meshGFaceQuadrilateralize.cpp a complete implementation of the qmorph algorithm? if so, how can i call this function to recombine a 2D mesh into quads? thank you for any help. ___ gmsh mailing list gmsh@onelab.info