Jasper,
Thank you for quick reply.
It seems to work. Though I have no idea what exactly has changed under
the hood. I seemed to go through a lot of source code of GS from
LookingGlass, PopupMenu and likes down to BoxPointer and stuff and did
not notice this subtle difference. So, a more thorough
You've discovered the fun of the input shape! The simple answer is to
replace:
Main.uiGroup.add_actor(box);
with:
Main.layoutManager.addChrome(box);
I'll follow up with a more thorough explanation to the list in a bit.
Hopefully for 3.10 we can fix this better.
On Thu, Mar 21, 2013 at
Hi, everyone,
A list new-comer's question.
Here's a very simple "extension" to illustrate the problem:
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Main = imports.ui.main;
function init () {
}
function enable () {
let (box = new St.BoxLayout({ reactive: true,