Hi!
I found a small bug in NSImageView.m. When dragging an image from
the NSImageView, the dragged image is placed at the wrong position
due to a miscalculation of that position.
The fix is easy, in the method -mouseDown:, replace the line
p.y -= s.width/2;
with the line
p.y -= s.height/2;
Sorr
free.fr> writes:
> Here is a patch to GS backend.
>
> http://amstradstuff.free.fr/GNUstep/back-Win32GL-070130.patch.gz
> http://amstradstuff.free.fr/GNUstep/back-Win32GL-070130.new.tar.gz
>
> You can now use NSOpenGLView under MS Windows
Ooops... :-\
If ever you try this patch you would find