On 22 Aug 2009, at 23:23, Riccardo Mottola wrote:
Hi,
Richard Frith-Macdonald wrote:
On 22 Aug 2009, at 04:35, Guo Xu wrote:
Hi Richard
Thank you very much for your answer.
But I have tried it again at a different machine which also have
Windows7 Build 7127 platform. All my computer
Stef Bidi schrieb:
I just committed the new NSSound implementation. Keep in mind it's very
rough at this point. A few things, off the top of my head:
* Need to check for libsndfile and libao, and only build SndfileSource and
AudioOutputSink if they exist;
* There's a hack in
I made the changes to fix this. Update again.
GC
On Sun, Aug 23, 2009 at 3:45 AM, Fred Kieferfredkie...@gmx.de wrote:
Stef Bidi schrieb:
I just committed the new NSSound implementation. Keep in mind it's very
rough at this point. A few things, off the top of my head:
* Need to check for
Thank you, but the compiler still fails when trying to compile the
bundle in Sounds. Most like we need to check the value of BUILD_SOUNDS
in the GNUmakefile there.
Can anybody explain to me, why the sound bundle no longer is in Tools,
but in Sounds now? I don't seem to understand the benefit of
On 23 Aug 2009, at 10:17, Fred Kiefer wrote:
Thank you, but the compiler still fails when trying to compile the
bundle in Sounds. Most like we need to check the value of BUILD_SOUNDS
in the GNUmakefile there.
Can anybody explain to me, why the sound bundle no longer is in Tools,
but in Sounds
On 22 Aug 2009, at 23:23, Riccardo Mottola wrote:
Hi,
Richard Frith-Macdonald wrote:
On 22 Aug 2009, at 04:35, Guo Xu wrote:
Hi Richard
Thank you very much for your answer.
But I have tried it again at a different machine which also have
Windows7 Build 7127 platform. All my computer
I apologize for the the failed builds. I just simply do not know how to
conditionally build files. Checking for headers and libraries is not a
problem, but deciding whether or not to build some files is a different
story. If you need to revert the change go ahead and do so, I'll need to
Actually,
I put the Sounds into that folder with the intent of it being similar
to Images. The bundles were put there by stefan. I believe we
should move the bundles back to tools and leave the sound data in
Sounds. I didn't want to suddenly move then on hum in case more
changes were
They can be moved, I'll adapt to whatever changes are made. I don't know
much about the internal GNUstep policies, so feel free to correct whatever
mistakes I've done.
Stefan
On Sun, Aug 23, 2009 at 8:43 AM, Gregory Casamento greg.casame...@gmail.com
wrote:
Actually,
I put the Sounds into
OK, I've turned on my development box and started taking a look. I figured
out why Greg's changes still fails with Fred... we should be checking for
the header files and not the libraries themselves. I'm also moving the the
files to Tools/sound/ and will build on Greg's configure.ac changes.
I've committed an OSS sound sink, but not connected it to the build.
This should be compiled in on any platform where soundcard.h exists
(it has no library dependencies; OSS uses device nodes and ioctls()),
and then optionally replaced by libao on platforms where OSS is not
the default
On Sun, Aug 23, 2009 at 12:20 PM, David Chisnall thera...@sucs.org wrote:
I've committed an OSS sound sink, but not connected it to the build.
Wow, that was pretty fast! I notice you used AudioOutputSink as your class
name, which I'm guessing is because I used that for the libao sink. The
Hi,
Richard Frith-Macdonald wrote:
1. I start the webserver (I am admin, on linux you need to be root,
since it opens port 80)
2. I retrieve a page from it
3. windows firewall notices the port access, I unlock it
4. on the standard output of the gnustep console, I see the response,
but
On 23 Aug 2009, at 20:57, Stef Bidi wrote:
On Sun, Aug 23, 2009 at 12:20 PM, David Chisnall thera...@sucs.org
wrote:
I've committed an OSS sound sink, but not connected it to the build.
Wow, that was pretty fast! I notice you used AudioOutputSink as
your class name, which I'm guessing is
On Sun, Aug 23, 2009 at 5:45 PM, David Chisnall thera...@sucs.org wrote:
Ooops - the class name was meant to match the file name. I fixed that in
r28524. My brain was in neutral. It's more or less copied from the
equivalent class I wrote for MediaKit, just modified a bit to support your
Hi Richard
I directly downloaded the GNUstep setup bin files from
http://www.gnustep.org/experience/Windows.html page, I don't know how to
apply this change to my environment. So I can't test if it is ok.
Should I compile GNUstep environment myself? Can you give me some
references.
2009/8/23
Unless there has been a binary incompatible change to the library
since the last release (which there has not, as far as I know), you
can just get the latest base library from SVN (see: http://www.gnustep.org/resources/sources.html)
or from the daily-snapshots and compile and install it:
Thanks a lotI tested the problem, it works fine for me on Windows7 now.
Thank you Richard and all.
2009/8/24 Adam Fedor fe...@qwestoffice.net
Unless there has been a binary incompatible change to the library since the
last release (which there has not, as far as I know), you can just get the
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