Hi, I have read:
http://developer.apple.com/documentation/Cocoa/Conceptual/CocoaDrawingGuide/Images/chapter_7_section_5.html#//apple_ref/doc/uid/TP40003290-CH208-BCICHFGA As far as I was told few weeks ago, it is not possible to draw directly into a bitmap in GNUstep. See "Drawing Directly to a Bitmap" section in the referenced document. As the bitmap output from AppKit/-gui should be the same in all environments (Linux, Windows, OS X,...) I think that the bitmap drawing should be done with one "bitmap drawing backend" for all environments. Would it be possible to pick one bitmap drawing library and use it in -gui? For on-screen drawing, environment native drawing library should be used, so -back will stay as it is. Or ... what about having bundles for each type/class of NSGraphicsContext? Then I one would be able to use, for example, art(screen)+art(bitmap) under linux, GDI(screen)+art(bitmap) under windows and he will get same bitmap results under both environments. What do you think about it? Stefan Urbanek -- http://stefan.agentfarms.net First they ignore you, then they laugh at you, then they fight you, then you win. - Mahatma Gandhi _______________________________________________ Gnustep-dev mailing list Gnustep-dev@gnu.org http://lists.gnu.org/mailman/listinfo/gnustep-dev