I need to be able to render adaptive cards, we have tons of adaptive cards
that we already use but because the system that rendered them is going away
-- I've got to figure out how to render them myself. I've googled and
couldn't find anything, was hoping someone here might know of a way to
ren
On Sun, Jul 17, 2022 at 6:20 AM Andrew Phillips wrote:
>
> I've discovered a few problems with time.Time but thought I better discuss
> here first before creating issues at https://github.com/golang/go/issues (in
> case I missed something obvious :). These are mainly performance issues, but
>
Hi everyone,
I wonder how can I single step into runtime code (presumably in Visual
Studio Code). I don't think this problem ties to any specific version of
Go, but for context I'm using 1.18.3 on Intel Mac.
What I want to do: given the source code, I want to track how map
assignment happens t
Sorry for confusing, but I got something wrong: gollvm still does not work
under root. It seems problems related with split-stack, but I do not know
how to fix it yet.
在2022年7月17日星期日 UTC+8 22:59:14 写道:
> Hi khanh:
>
> I met that problem too, and I thought I somehow fix it. I located the
> sour
I'm trying to determine if two types are identical with
`go/types.Identical`, and surprisingly enough, types of the same piece of
code returned by different `packages.Load` calls are always different.
Am I making a wrong assumption about those APIs?
package main
import (
"fmt"
"go/type
The talk is from 2017. The version numbers Russ Cox used back then are
certainly only examples.
As long as all changes and additions to Go are backward-compatible, Go will
stay at 1.x.
On Saturday, July 16, 2022 at 4:08:26 PM UTC+2 peterGo wrote:
> Natasha,
>
> No.
>
> Planning Go 1.20
>