I want to use a c++ library that among many other things have a function that generates a proto object.
MyProtoMessage GetMyProto() { MyProtoMessage p; ... return p; } Currently this method and its callers are all in C++. I want to call that same method from Go and want to get back the generated MyProtoMessage in Go so I can process it in Go. What is the most efficient way of doing this? Do I need to: 1- Create a new function f1 in C++ that will: - manually allocate a byte[] in the C++ code, - call GetMyProto() - serialize MyProtoMessage into the byte[]. - return the a pointer and size to when called from Go 2- In Go copy that C byte[] into a Go []byte 3- Call C.free(pointer) to free the memory? Any more efficient way of doing this? -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.