Cheers Rob, I'll certainly read that.
On Mon, 11 Feb 2019 at 20:53, Rob Pike wrote:
> You might find blog.golang.org/constants helpful.
>
> -rob
>
>
> On Tue, Feb 12, 2019 at 5:04 AM Jamie Caldwell <
> mr.jamie.caldw...@gmail.com> wrote:
>
>> Thanks f
e
> language spec on this: https://golang.org/ref/spec#Constants
>
> On Mon, Feb 11, 2019 at 9:37 AM Jamie Caldwell <
> mr.jamie.caldw...@gmail.com> wrote:
>
>> Hello,
>>
>> Can you help?
>>
>> https://play.golang.org/p/XfJZ3h06p60
>>
>>
Hello,
Can you help?
https://play.golang.org/p/XfJZ3h06p60
Why does 'A' work, when first assigning it to a variable doesn't?
Thank you,
Jamie.
--
You received this message because you are subscribed to the Google Groups
"golang-nuts" group.
To unsubscribe from this group and stop receiving
g (one to four byte) literal.
>
> Peter
>
> On Wednesday, February 6, 2019 at 6:14:41 PM UTC-5, Jamie Caldwell wrote:
>>
>> Hello,
>>
>> I'd be grateful if someone could please explain why you would use
>>
>> r := '⌘'
>>
>> Instead of
&g
Thank you both for your answers. It is much appreciated.
The UTF8 encoding of that codepoint is three bytes. So the rune will still
occupy 4 bytes, even if the last byte holds no data? I'm sorry for the
school boy question!
Thank you.
On Thu, 7 Feb 2019, 10:52 Tamás Gulácsi A rune is an
Thank you for getting back to me, but I don't think you have answered my
question.
I understand they are a rune and string respectively. But *why* would you
use one over the other? Why does Go support being able to assign a
codepoint using single quotes?
Also, why do they take more than three
Hello,
I'd be grateful if someone could please explain why you would use
r := '⌘'
Instead of
s := "⌘" / s:= `⌘`
All use three bytes ...?
Thank you,
Jamie.
--
You received this message because you are subscribed to the Google Groups
"golang-nuts" group.
To unsubscribe from this group and