Back in the days of transputers and occam, there was a desire to be able to
manage all interesting events in a system in a within-language (language
being occam) manner.
Interrupts were a problem, because you can't describe interrupts as
implemented by microprocessors (steal the PC and jump some
I more naturally think of it ('All lives matter) as an emotional or
philosophical statement.
I feel it is absurd and harmful for sloganeering - especially
'language-engineered' sloganeering along the lines of 'have you stopped
beating your wife yet?' - to be promoted on a technical page ; I am
Robert
I was interested in channel peformance only because it's the 'go idiom'.
Channel communication is relatively complex, and so is a useful upper limit
to costs of inter-goroutine synchronisation.
It's reassuring to see that 50nsec per operation is what my machinery
delivers. Simpler operat
Folks
I have code in C which implements a form of discrete event simulator, but
optimised for a clocked system in which most objects accept input on the
positive edge of a simulated clock, do their appropriate internal
computations, and store the result internally. On the negative edge of the
c