[go-nuts] Re: [ANN] G3N - Go 3D Game Engine

2017-03-12 Thread 'simon place' via golang-nuts
interesting, something i'm active around. just checking, the only dependency for the compiled result is opengl? On Sunday, 12 March 2017 14:52:51 UTC, leonsal wrote: > > Hi All, > > G3N is an OpenGL 3D Game Engine written in Go: > https://github.com/g3n/engine > Try out the game engine demo at:

[go-nuts] Re: [ANN] G3N - Go 3D Game Engine

2017-03-12 Thread leonsal
Output of *ldd* of the G3N demo (G3ND) in my Linux box: linux-vdso.so.1 => (0x7ffebade6000) libdl.so.2 => /lib/x86_64-linux-gnu/libdl.so.2 (0x7f9b136e7000) libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x7f9b134ca000) libGL.so.1 => /usr/lib/nvidia-367/libGL.so.1 (0x7f

[go-nuts] Re: [ANN] G3N - Go 3D Game Engine

2017-03-12 Thread 'simon place' via golang-nuts
OK, i see X server in there, unfortunately the target system i was currently looking at doesn't have x support, just egl. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an e

[go-nuts] Re: [ANN] G3N - Go 3D Game Engine

2017-03-12 Thread leonsal
The dependencies on the X server are needed by the GLFW window manager ( *http://www.glfw.org*). We tried to abstract the window manager in the "window" package. So it would be theoretically possible to build another window manager using a Go binding for an EGL library and use it with the engine.

[go-nuts] Re: [ANN] G3N - Go 3D Game Engine

2017-03-12 Thread 'simon place' via golang-nuts
thanks for confirming that, i was guessing you had done that for x-platform support anyway. i started making a 3d viewer myself with glfw last year, its as much shader as possible, not worked on it recently, apart from looking at non-x solutions. On Sunday, 12 March 2017 19:16:58 UTC, leonsal

[go-nuts] Re: [ANN] G3N - Go 3D Game Engine

2017-03-14 Thread Jamey Cribbs
Is there a proper place where we can ask questions? For example, I am trying to figure out what the monitor resolution is before I create the window, as I have a very high resolution monitor that makes the example windows and text way too small. I figure if I can determine if the monitor resol

[go-nuts] Re: [ANN] G3N - Go 3D Game Engine

2017-03-14 Thread leonsal
Hi This group is concerned with general aspects of the Go language. Please generate an issue with your question in our repository: github.com/g3n/engine We will try to answer. Regards. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubsc