Many image formats support tiling so you don’t need to have the entire image in
memory (since a very large image is usually scaled or only a portion used at a
time).
> On Jan 24, 2022, at 10:07 AM, Howard C. Shaw III
> wrote:
>
>
> One more options to add to Tamás' suggestions - due to Go
One more options to add to Tamás' suggestions - due to Go's interface
design, implementing a draw.Image, which is an image.Image with an
additional Set(x, y int, c color.Color) method, is sufficient to use
draw.Draw for compositing.
As such, you can pre-allocate a flat-file with sufficient spa
A large canvas needs large amount of memory.
32x35x4 byte is about 4.4Kib, so one million is 4272Mib.
Just as your MemProfile says.
Either use some image format that can be written in chunks (AFAIK PNG can
do this, but that's quite low-level),
or mmap the region of the pixels, or leave it to tho