Sorry to say this but I don't get what you are saying.. Running out of
precision? Increase in 2? SVG will have an overflow? Clipping content?
On 10 mrt 2012, at 08:50, DiTieM wrote:
You are running out of precision. When zooming control the size of the
numbers you are drawing. Each zoom
(somewhere after the middle level)?
Like in this screenshot: http://cl.ly/3F2M0B021s3D0a0p0b1N
Any help on this appreciated. I'm going to put a bug report in Google Maps
issue tracker in a moment.
On Wednesday, March 7, 2012 3:40:07 PM UTC+1, Coen de Jong wrote:
Test link: http://kwestievan.nl/reizen
Test link: http://kwestievan.nl/reizen
What I'm doing here: implemented my own OverlayView to draw curved lines
from marker to marker with arrowheads at the end of each line with SVG. I
add a div element to the map that is of a certain width and height to
contain the line and arrowhead. I
What you can do is just to let the map extend behind a floated div that
would be your sidebar. I'm pretty sure google does it this way too. So the
map doesn't resize, but a part of the map is just hidden from your view.
You can do the same. Just show or hide a div that is on top of the map
at 4:49 AM, Coen de Jong co.dej...@gmail.com wrote:
There is no event for the office hours on the 29th yet. Is this normal? Do we
need to sign up somewhere? Even though it is at 1am in the night for me, I'd
like to attend with a very specific development question.
On Monday, February 20
Cool, thanks! In the end we changed the design so the menu doesn't seem to
float on the map, so the problem is irrelevant now, but in the future this
might be the solution.
On Tuesday, February 21, 2012 11:54:07 PM UTC+1, Enoch Lau (Google
Employee) wrote:
To offset the position of standard
-
recording them and making them available on YouTube is something I'm
looking into.
Cheers
Chris
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On Sat, Feb 18, 2012 at 12:44 AM, Coen de Jong co.dej...@gmail.comwrote:
Yes, would love to see a more sane time
Yes, would love to see a more sane time for these hangouts as 6am is a bit
too early for us Europeans to attend ;)
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constants, but
this is not enough. I would like to set an offset so it doesn't default to
the top most position. How can I do this without building my own custom
controls and all?
Best Regards,
Coen de Jong
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My polylines on the map now look pretty ugly because the lines are not
smoothened. Does anyone know how I can achieve that? Look at an example
here: http://labs.shifthappens.nl/vagabond/pilot/
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Hmm. I just updated the website to show solid lines. That might clarify the
issue a bit more. I agree that somehow, after a reset of my Chrome browser the
lines do look better. It might also be the drawing algorithm that is flawed in
this case.
Does anybody know a good way to draw arcs (curved
Hi there! Yes actual curves, arcs from point to point. Geodesic lines only
work on a very long distance, and I want to give the viewer the impression
of a journey, with bows from destination to destination. Also for small
distances.
Your 3rd example therefore seems very promising. I'll look
Is there a way to ensure the Clusters given by getClusters() function in
the Clusterer class always gives the Clusters sorted by order of the
markers that it contains and the order they were placed on the map? I have
a website where I need to draw arrows that go from one marker to another to
http://code.google.com/apis/maps/documentation/javascript/reference.html#MapOptions
put streetViewControl: false in your Map constructor in a MapOptions object.
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Oh no! It's the localhost failure! I feel so embarrassed now... I even
thought of that possibility but didn't think it completely through I guess.
Thanks!
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This is the test website : http://labs.shifthappens.nl/vagabond/pilot
Problem: when viewed with Firefox (latest) / IE (at least up to 8) on
Windows, you don't see GroundOverlays (black arrows from marker to marker).
On every available browsers on my Mac I do see them (Safari, Chrome,
Firefox
Hi Raymond, thanks for the reply!
1. To be honest I don't know... Never thought of that. What I do is I
include the API via javascript and then just query the API through the
google.maps namespace. Dunno about any quotas, afaik I download the files
to the client side and then the
Did some additional research, and it turns out all the marker movements are
done locally, so it doesn't affect the API usage and it doesn't generate
any traffic because all actions are done locally. As long as you don't do
any requests to the Geocoding or Google Maps static resources or so, all
Hi all,
I'm fairly new to this all so don't burn me down just yet...
After I discovered that there is no good way to animate Markers across the
map (in fact the only animations available are the DROP and BOUNCE ones
upon creation), I decided to create my own class that can do this. It's
Whenever I want to use the Drawing API to draw a marker on the map, the
cursor changes in a crosshair. I want to create a maps.google.com
experience where the cursor is actually the marker that is going to be
placed on the map. How can I achieve this? There doesn't seem to be a
DrawingManager
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