[Google Maps API v3] Make the Services and StreetView Apis libraries instead of part of the core.

2011-01-05 Thread Michael Robellard
I would like to suggest that some of the functionality in the core of the current V3 Api be pulled out into libraries like the new geometry library that was just announced in order to make the core library even smaller for those users that don't need it. Specifically the StreetView and Services

[Google Maps API v3] Re: Trying to understand KML Layers

2010-09-11 Thread Michael Robellard
So, today everything looks right on the map when loading it within the game. I would still like to know about querystring parameters in KML files as well as why my map doesn't update when I reload it with different KML data? On Sep 9, 10:41 pm, Michael Robellard wrote: > I have a gam

[Google Maps API v3] Trying to understand KML Layers

2010-09-09 Thread Michael Robellard
I have a game that I have written called Railroad Empire that uses Google Maps. http://apps.facebook.com/railroadempire The problem that I am having is that my map is very slow to load in IE compared to Firefox, Chrome or Safari. So my plan was to change the data on my map from a very large amount

[Google Maps API v3] Re: Using Styled Maps with TERRAIN map type?

2010-06-07 Thread Michael Robellard
This would be a very useful feature. For the map I am trying to create I am using the Terrain map, but I would like to remove the roads. On May 31, 5:02 am, "Thor (Google Employee)" wrote: > We don't currently support styling other map types, because we can not > recolour the base imagery right n