Hi Larry!
Thanks for that and apologies for not seeing your reply sooner, your
work there is a tremendous help.
I am just trying to finesse it more for my requirements but once i
have produced it i post the outcome on here.
Thanks again for your effforts.
Ben.
On Oct 13, 12:40 am, "geocode...@
On Oct 11, 3:38 pm, "geocode...@gmail.com"
wrote:
> On Oct 11, 1:56 pm, Benjamin Mottram
> wrote:
>
>
> > Hi everybody,
>
> > I need to construct a hex grid in a similar manner to those found on
> > traditional table top war games .
>
> > (e.g. this is an excellent
> > examplehttp://www.crypticc
On Oct 12, 12:25 pm, Benjamin Mottram
wrote:
> Hi Larry.
>
> Thanks for the advice. Actually I had considered the fusion table and
> KML route, but I suppose I should be more specific about my particular
> challenge.
>
> The hex grid is part of game iam making for my degree, and I will be
> hones
Hi Larry.
Thanks for the advice. Actually I had considered the fusion table and
KML route, but I suppose I should be more specific about my particular
challenge.
The hex grid is part of game iam making for my degree, and I will be
honest I am still fairly new to programming so if i gloss over st
On Oct 11, 1:56 pm, Benjamin Mottram
wrote:
> Hi everybody,
>
> I need to construct a hex grid in a similar manner to those found on
> traditional table top war games .
>
> (e.g. this is an excellent
> examplehttp://www.crypticcomet.com/blog/wp-content/uploads/2006/05/HexMapTop...).
>
> I found a