ats pretty close to what i'd like to
> achieve. Could you please give a brief technological overview? (About
> how you've implemented it).
>
> @J.Ganesan, thank you for pointing to gwt-g2d.
>
>
>
> On 28 Jul., 14:13, Philippe Blanc wrote:
>> Thanks
Thanks for the link. I didn't know about this project. Now the TextMeasurer
class only apply for canvas not for pure HTML element correct?
On Jul 28, 2011, at 1:37 PM, J.Ganesan wrote:
> You can measure the width and height of text using TextMeasurer class
> in http://code.google.com/p/gwt-g2d/
Something like that? http://www.visualfox.me/app/bold
I plan to open source this in the next few months
On Jul 28, 2011, at 3:36 AM, Andrei wrote:
> Font size depends on display resolution and display/browser settings
> (users can increase or decrease the font size as they like). Also
> remember
lol! in fact my brain automatically removed the '.' in your response. But that
suddenly hit me in Robert's response.
On Jul 27, 2011, at 12:37 AM, Jeff Chimene wrote:
> On 07/26/2011 03:15 PM, Robert Lockwood wrote:
>> I installed FireBug lite in my Chrome browser and inspected the css and
>> ht
It's without the dot when declared in HTML - the dot in the
CSS file mean class
On Jul 27, 2011, at 12:15 AM, Robert Lockwood wrote:
> I installed FireBug lite in my Chrome browser and inspected the css and html
> files which appear to be identical to my project files.
>
> I edited the to re
Hello Sam,
Ankit method will works great. But you can also manipulate the Style object
directly via Element.getStyle().setProperty("backgroundColor", "#FF00FF");
http://google-web-toolkit.googlecode.com/svn/javadoc/1.6/com/google/gwt/dom/client/Style.html#setProperty%28java.lang.String,%20java.