I have a similar problem that I think started after upgrade to 2.4.0 Dev mode works fine, while web mode does not work sometime after some modifications are done in a part of the code being split. Making full clean build resolves the problem. So it might have to be related to "persisted unit cache" feature of the compiler.
On 10/13/11, Salman Hemani <salman.hem...@gmail.com> wrote: > Thanks guys, I am going to give that a shot tonight! > > On Oct 13, 2:59 pm, Kevin Jordan <ke...@kjordan.net> wrote: >> Yeah, in hosted mode it just goes directly into the onSuccess callback >> whereas in web mode it has to download the piece of javascript needed >> for that point and so that requires it to do it asynchronously which >> means anything else inside your function where you call runAsync will >> be executed while that is still downloading and being parsed. You'll >> want to design it like any other server request you'd make as you >> should assume it will make server call. > > -- > You received this message because you are subscribed to the Google Groups > "Google Web Toolkit" group. > To post to this group, send email to google-web-toolkit@googlegroups.com. > To unsubscribe from this group, send email to > google-web-toolkit+unsubscr...@googlegroups.com. > For more options, visit this group at > http://groups.google.com/group/google-web-toolkit?hl=en. > > -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to google-web-toolkit@googlegroups.com. To unsubscribe from this group, send email to google-web-toolkit+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.